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Searched refs:si_vs_needs_prolog (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm.c963 !si_vs_needs_prolog(sel, &shader->key.ge.part.vs.prolog, &shader->key, ngg_cull_shader, in si_llvm_translate_nir()
1172 if (si_vs_needs_prolog(sel, &shader->key.ge.part.vs.prolog, &shader->key, true, false)) { in si_llvm_compile_shader()
1184 if (si_vs_needs_prolog(sel, &shader->key.ge.part.vs.prolog, &shader->key, false, false)) { in si_llvm_compile_shader()
1221 si_vs_needs_prolog(ls, &shader->key.ge.part.tcs.ls_prolog, &shader->key, false, false); in si_llvm_compile_shader()
1313 si_vs_needs_prolog(es, &shader->key.ge.part.gs.vs_prolog, &shader->key, false, true)) { in si_llvm_compile_shader()
Dsi_shader_internal.h165 bool si_vs_needs_prolog(const struct si_shader_selector *sel,
Dsi_shader.c1359 bool si_vs_needs_prolog(const struct si_shader_selector *sel, in si_vs_needs_prolog() function
2072 if (!si_vs_needs_prolog(vs, key, &shader->key, false, in si_get_vs_prolog()
/third_party/mesa3d/docs/relnotes/
D22.0.0.rst2870 - radeonsi: add is_gs parameter into si_vs_needs_prolog