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Searched refs:sk_float_ceil2int (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/gm/
Danimated_gif.cpp254 const int factor = sk_float_ceil2int(root); in init()
258 fSize.fHeight = imageSize.fHeight * sk_float_ceil2int((float) count / (float) factor); in init()
276 const int factor = sk_float_ceil2int(root); in onDraw()
Dblurrect.cpp484 static int PadForSigma(float sigma) { return sk_float_ceil2int(4 * sigma); } in PadForSigma()
/third_party/skia/include/core/
DSkScalar.h35 #define SkScalarCeilToInt(x) sk_float_ceil2int(x)
/third_party/skia/include/private/
DSkFloatingPoint.h155 #define sk_float_ceil2int(x) sk_float_saturate2int(sk_float_ceil(x)) macro
/third_party/skia/dm/
DDMSrcSink.cpp508 const int factor = sk_float_ceil2int(root); in draw()
802 const int factor = sk_float_ceil2int(root); in size()
807 imageSize.fHeight = imageSize.fHeight * sk_float_ceil2int((float) count / (float) factor); in size()
/third_party/skia/src/core/
DSkGpuBlurUtils.cpp817 int minWidth = 2 * sk_float_ceil2int(sixSigma); in CreateIntegralTable()