Home
last modified time | relevance | path

Searched refs:sk_float_cos (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/gm/
Daddarc.cpp289 path.moveTo(centerX + innerRadius * sk_float_cos(startAngles[i]),
291 path.lineTo(centerX + outerRadius * sk_float_cos(startAngles[i]),
297 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle),
/third_party/skia/include/core/
DSkScalar.h45 #define SkScalarCos(radians) (float)sk_float_cos(radians)
/third_party/skia/modules/particles/src/
DSkParticleEffect.cpp408 c = sk_float_cos(fState.fSpin * deltaTime); in advanceTime()
474 c = sk_float_cos(spin * deltaTime); in advanceTime()
/third_party/skia/include/private/
DSkFloatingPoint.h47 #define sk_float_cos(x) cosf(x) macro
/third_party/skia/src/core/
DSkM44.cpp365 float cot = sk_float_cos(halfAngle) / sk_float_sin(halfAngle); in Perspective()
/third_party/skia/tests/
DSkVMTest.cpp2086 test(rad, sk_float_cos(rad), tol, [](skvm::F32 x) { in DEF_TEST()