Searched refs:slice_4_data_int (Results 1 – 1 of 1) sorted by relevance
451 int slice_4_data_int[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local471 memset(slice_4_data_int, 0, sizeof(slice_4_data_int)); in iterate()490 slice_4_data_int[4 * n + 0] = 255; in iterate()491 slice_4_data_int[4 * n + 1] = 255; in iterate()513 …(n == 0) ? (void*)slice_4_data_char : (n == 1) ? (void*)slice_4_data_int : (void*)slice_4_data_uin… in iterate()616 slice_4_data = slice_4_data_int; in iterate()