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Searched refs:slot_mask (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_gather_info.c470 uint64_t slot_mask = 0; in gather_intrinsic_info() local
495 slot_mask = BITFIELD64_RANGE(semantics.location, semantics.num_slots); in gather_intrinsic_info()
496 assert(util_bitcount64(slot_mask) == semantics.num_slots); in gather_intrinsic_info()
573 shader->info.patch_inputs_read |= slot_mask; in gather_intrinsic_info()
575 shader->info.patch_inputs_read_indirectly |= slot_mask; in gather_intrinsic_info()
577 shader->info.inputs_read |= slot_mask; in gather_intrinsic_info()
580 shader->info.inputs_read_indirectly |= slot_mask; in gather_intrinsic_info()
588 shader->info.tess.tcs_cross_invocation_inputs_read |= slot_mask; in gather_intrinsic_info()
596 shader->info.patch_outputs_read |= slot_mask; in gather_intrinsic_info()
598 shader->info.patch_outputs_accessed_indirectly |= slot_mask; in gather_intrinsic_info()
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/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_sched.h181 void discard_slots(unsigned slot_mask, container_node &removed_nodes);
Dsb_sched.cpp348 void alu_group_tracker::discard_slots(unsigned slot_mask, in discard_slots() argument
367 if (pslots & slot_mask) { in discard_slots()
374 slot_mask &= ~pslots; in discard_slots()
387 if (slot_mask & slot_bit) { in discard_slots()
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_varyings.c1525 const uint64_t slot_mask = ((1ull << slots) - 1) << (*location / 4u); in varying_matches_assign_locations() local
1529 if ((reserved_slots & slot_mask) == 0) { in varying_matches_assign_locations()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c1659 unsigned descriptors_idx, uint64_t slot_mask, in si_reset_buffer_resources() argument
1664 uint64_t mask = buffers->enabled_mask & slot_mask; in si_reset_buffer_resources()