/third_party/mesa3d/src/intel/compiler/ |
D | test_simd_selection.cpp | 39 const bool spilled = true; variable 99 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F() 164 brw_simd_mark_compiled(SIMD8, prog_data, spilled); in TEST_F() 166 brw_simd_mark_compiled(SIMD16, prog_data, spilled); in TEST_F() 168 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F() 256 brw_simd_mark_compiled(SIMD8, prog_data, spilled); in TEST_F() 268 brw_simd_mark_compiled(SIMD16, prog_data, spilled); in TEST_F() 297 brw_simd_mark_compiled(SIMD32, prog_data, spilled); in TEST_F()
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D | brw_simd_selection.c | 133 brw_simd_mark_compiled(unsigned simd, struct brw_cs_prog_data *prog_data, bool spilled) in brw_simd_mark_compiled() argument 140 if (spilled) { in brw_simd_mark_compiled()
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D | brw_private.h | 45 bool spilled);
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D | brw_fs_reg_allocate.cpp | 1198 bool spilled = false; in assign_regs() local 1230 spilled = true; in assign_regs() 1235 if (spilled) in assign_regs()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | regalloc.c | 248 alu_dest->ssa.spilled = true; in ppir_update_spilled_src() 423 if (reg->spilled) { in ppir_regalloc_choose_spill_node() 488 chosen->spilled = true; in ppir_regalloc_choose_spill_node() 535 static bool ppir_regalloc_prog_try(ppir_compiler *comp, bool *spilled) in ppir_regalloc_prog_try() argument 562 *spilled = false; in ppir_regalloc_prog_try() 574 *spilled = true; in ppir_regalloc_prog_try() 610 bool spilled = false; in ppir_regalloc_prog() local 629 while (!ppir_regalloc_prog_try(comp, &spilled)) in ppir_regalloc_prog() 630 if (!spilled) in ppir_regalloc_prog()
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D | ppir.h | 229 bool spilled; member
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/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_ra.c | 449 allocate_registers(compiler_context *ctx, bool *spilled) in allocate_registers() argument 719 *spilled = !lcra_solve(l); in allocate_registers() 1146 bool spilled = false; in mir_ra() local 1156 if (spilled) { in mir_ra() 1181 l = allocate_registers(ctx, &spilled); in mir_ra() 1182 } while(spilled && ((iter_count--) > 0)); in mir_ra()
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_spill.cpp | 513 for (auto spilled : ctx.spills_exit[block_idx - 1]) { in init_live_in_vars() local 514 auto it = next_use_distances.find(spilled.first); in init_live_in_vars() 521 if (it->second.first >= loop_end || ctx.remat.count(spilled.first)) { in init_live_in_vars() 522 ctx.spills_entry[block_idx][spilled.first] = spilled.second; in init_live_in_vars() 523 spilled_registers += spilled.first; in init_live_in_vars() 524 loop_demand -= spilled.first; in init_live_in_vars() 889 auto spilled = ctx.spills_exit[pred_idx].find(var); in add_coupling_code() local 890 if (spilled != ctx.spills_exit[pred_idx].end()) { in add_coupling_code() 891 if (spilled->second != def_spill_id) in add_coupling_code() 892 ctx.add_affinity(def_spill_id, spilled->second); in add_coupling_code() [all …]
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/third_party/node/deps/v8/src/compiler/backend/ |
D | register-allocator.cc | 65 new (curr) LiveRangeBound(i, i->spilled()); in Initialize() 337 DCHECK(!HasRegisterAssigned() && !spilled()); in set_assigned_register() 342 DCHECK(HasRegisterAssigned() && !spilled()); in UnsetAssignedRegister() 369 DCHECK(spilled()); in Unspill() 375 DCHECK(!spilled()); in Spill() 498 DCHECK(!spilled()); in GetAssignedOperand() 502 DCHECK(spilled()); in GetAssignedOperand() 858 bool might_be_duplicated = has_slot_use() || spilled(); in FilterSpillMoves() 1140 if (range->spilled()) { in PrintRangeRow() 1149 const char line_style = range->spilled() ? '-' : '='; in PrintRangeRow() [all …]
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D | spill-placer.cc | 47 range->spilled() || top_start_block->IsDeferred() || in Add() 57 if (child->spilled()) { in Add()
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D | mid-tier-register-allocator.cc | 3407 ZoneVector<VirtualRegisterData*> spilled(data->allocation_zone()); in AllocateSpillSlots() local 3411 spilled.push_back(&vreg_data); in AllocateSpillSlots() 3417 std::sort(spilled.begin(), spilled.end(), in AllocateSpillSlots() 3425 for (VirtualRegisterData* spill : spilled) { in AllocateSpillSlots()
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D | register-allocator.h | 575 bool spilled() const { return SpilledField::decode(bits_); } in NON_EXPORTED_BASE()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | README.txt | 77 Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
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/third_party/mesa3d/docs/relnotes/ |
D | 9.0.3.rst | 148 - i965/vs: Try again when we've successfully spilled a reg.
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D | 19.3.0.rst | 811 - aco: fix transitive affinities of spilled variables 816 - aco: don't add interferences between spilled phi operands 818 - aco: ensure that spilled VGPR reloads are done after p_logical_start 3359 - lima/ppir: print register index and components number for spilled
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/third_party/node/deps/v8/src/compiler/ |
D | graph-visualizer.cc | 746 } else if (range->spilled()) { in PrintLiveRange() 966 } else if (range.spilled() && !range.TopLevel()->HasNoSpillType()) { in operator <<()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_ra.c | 2595 bool spilled = false; in ir3_ra() local 2607 spilled = true; in ir3_ra() 2661 if (spilled) { in ir3_ra()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.c | 992 bool *spilled = ctx->spilled_arrays; // assumed calloc:ed in choose_spill_arrays() local 1002 if (!spilled[i] && size > largest) { in choose_spill_arrays() 1008 spilled[largest_index] = true; in choose_spill_arrays() 1023 …map_tgsi_reg_index_to_r600_gpr(struct r600_shader_ctx *ctx, unsigned tgsi_reg_index, bool *spilled) in map_tgsi_reg_index_to_r600_gpr() argument 1032 *spilled = true; in map_tgsi_reg_index_to_r600_gpr() 1037 *spilled = false; in map_tgsi_reg_index_to_r600_gpr() 1050 *spilled = false; in map_tgsi_reg_index_to_r600_gpr() 1176 bool spilled; in tgsi_declaration() local 1179 &spilled); in tgsi_declaration() 1181 if (!spilled) { in tgsi_declaration() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86RegisterInfo.td | 494 // RIP is not spilled anywhere for now, so stick to 32-bit alignment 503 // Since RBP will never be spilled, stick to a 32 alignment to save
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D | X86CallingConv.td | 737 /// values are spilled on the stack. 790 /// values are spilled on the stack.
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D | README.txt | 873 Likewise, we isel "x<<1" into "add reg,reg". If reg is spilled, this should 883 However, if xmm2 gets spilled, we end up with really ugly code like this:
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D | README-SSE.txt | 245 Now consider if the ... code caused xmm1 to get spilled. This might produce
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/ |
D | PPCRegisterInfo.td | 306 // register N is spilled to offset 8 * (32 - N) below the back chain word of the
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/ |
D | TargetOpcodes.def | 125 /// to prevent the stack guard value or address from being spilled to the
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/ |
D | README.txt | 22 the top-bits known to be sign or zero extended. If spilled, we should be able
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