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Searched refs:sprite_origin_upper_left (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c259 key.gs.sprite_origin_upper_left = in emulate_point_sprite()
290 key.gs.sprite_origin_upper_left, in emulate_point_sprite()
Dsvga_shader.h174 unsigned sprite_origin_upper_left:1; member
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h109 unsigned sprite_origin_upper_left:1; member
Dd3d12_compiler.cpp724 expect->gs.sprite_origin_upper_left != have->gs.sprite_origin_upper_left || in d3d12_compare_shader_keys()
952 … key->gs.sprite_origin_upper_left = (rast->sprite_coord_mode != PIPE_SPRITE_COORD_LOWER_LEFT); in d3d12_fill_shader_key()
954 key->gs.sprite_origin_upper_left = !key->gs.sprite_origin_upper_left; in d3d12_fill_shader_key()
1089 !key.gs.sprite_origin_upper_left, in select_shader_variant()