Searched refs:ssbo_views (Results 1 – 4 of 4) sorted by relevance
318 … pipe_resource_reference(&save->ssbos[i].buffer, ctx->ssbo_views[PIPE_SHADER_COMPUTE][i].buffer); in d3d12_save_compute_transform_state()319 save->ssbos[i] = ctx->ssbo_views[PIPE_SHADER_COMPUTE][i]; in d3d12_save_compute_transform_state()
205 struct pipe_shader_buffer ssbo_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; member
1627 struct pipe_shader_buffer *slot = &ctx->ssbo_views[shader][i + start_slot]; in d3d12_set_shader_buffers()1647 if (ctx->ssbo_views[shader][i].buffer) { in d3d12_set_shader_buffers()
163 struct pipe_shader_buffer *view = &ctx->ssbo_views[stage][i]; in fill_ssbo_descriptors()