Searched refs:stack_index (Results 1 – 5 of 5) sorted by relevance
94 const Value* FindChangedValue(int stack_index) const { in FindChangedValue() argument95 DCHECK_GT(stack_height_, stack_index); in FindChangedValue()97 changed_values_.begin(), changed_values_.end(), stack_index, in FindChangedValue()98 [](const Value& changed_value, int stack_index) { in FindChangedValue()99 return changed_value.index < stack_index; in FindChangedValue()101 return it != changed_values_.end() && it->index == stack_index ? &*it in FindChangedValue()132 const Entry::Value* FindValue(const Entry* entry, int stack_index) const { in FindValue() argument134 if (auto* value = entry->FindChangedValue(stack_index)) { in FindValue()138 (entry - 1)->stack_height() <= stack_index || in FindValue()139 *FindValue(entry - 1, stack_index) != *value); in FindValue()
302 unsigned stack_index; member
295 arrays->stack_index = 0; in __glXInitVertexArrayState()1959 &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPushArrayState()1973 arrays->active_texture_unit_stack[arrays->stack_index] = in __glXPushArrayState()1976 arrays->stack_index++; in __glXPushArrayState()1988 arrays->stack_index--; in __glXPopArrayState()1989 stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPopArrayState()2033 arrays->active_texture_unit_stack[arrays->stack_index]; in __glXPopArrayState()
45 int stack_index; member619 if (p->stack_index <= 0) //protect against stack overflows in parse_expr()621 p->stack_index--; in parse_expr()640 p->stack_index++; in parse_expr()706 p.stack_index=100; in av_expr_parse()
1126 int stack_index = buffer->descriptor->GetStackIndexFromSlot( in InitializeCallBuffer() local1130 if (static_cast<size_t>(stack_index) >= buffer->pushed_nodes.size()) { in InitializeCallBuffer()1132 buffer->pushed_nodes.resize(stack_index + num_slots); in InitializeCallBuffer()1135 buffer->pushed_nodes[stack_index] = param; in InitializeCallBuffer()