Searched refs:state_vars_used (Results 1 – 3 of 3) sorted by relevance
177 bool state_vars_used; member
619 shader->state_vars_used = true; in d3d12_lower_state_vars()
188 unsigned num_ubo_bindings = nir->info.num_ubos - (shader->state_vars_used ? 1 : 0); in compile_nir()