Searched refs:stencilVals (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_quad_depth_test.c | 50 ubyte stencilVals[TGSI_QUAD_SIZE]; member 88 data->stencilVals[j] = tile->data.depth32[y][x] >> 24; in get_depth_stencil_values() 97 data->stencilVals[j] = tile->data.depth32[y][x] & 0xff; in get_depth_stencil_values() 105 data->stencilVals[j] = tile->data.stencil8[y][x]; in get_depth_stencil_values() 120 data->stencilVals[j] = (tile->data.depth64[y][x] >> 32) & 0xff; in get_depth_stencil_values() 293 tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j]; in write_depth_stencil_values() 300 tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j]; in write_depth_stencil_values() 314 tile->data.stencil8[y][x] = data->stencilVals[j]; in write_depth_stencil_values() 328 … tile->data.depth64[y][x] = (uint64_t)data->bzzzz[j] | ((uint64_t)data->stencilVals[j] << 32); in write_depth_stencil_values() 375 if (refs[j] < (data->stencilVals[j] & valMask)) { in do_stencil_test() [all …]
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.c | 93 LLVMValueRef stencilVals) in lp_build_stencil_test_single() argument 118 stencilVals = LLVMBuildAnd(builder, stencilVals, valuemask, ""); in lp_build_stencil_test_single() 121 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); in lp_build_stencil_test_single() 137 LLVMValueRef stencilVals, in lp_build_stencil_test() argument 146 stencilRefs[0], stencilVals); in lp_build_stencil_test() 153 stencilRefs[1], stencilVals); in lp_build_stencil_test() 172 LLVMValueRef stencilVals) in lp_build_stencil_op_single() argument 200 res = stencilVals; in lp_build_stencil_op_single() 210 res = lp_build_add(bld, stencilVals, bld->one); in lp_build_stencil_op_single() 214 res = lp_build_sub(bld, stencilVals, bld->one); in lp_build_stencil_op_single() [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | readpix.c | 699 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local 720 stencilVals = malloc(width * sizeof(GLubyte)); in fast_read_depth_stencil_pixels_separate() 722 if (stencilVals) { in fast_read_depth_stencil_pixels_separate() 726 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate() 729 dst[i] = (dst[i] & 0xffffff00) | stencilVals[i]; in fast_read_depth_stencil_pixels_separate() 741 free(stencilVals); in fast_read_depth_stencil_pixels_separate() 762 GLubyte *stencilVals; in slow_read_depth_stencil_pixels_separate() local 791 stencilVals = malloc(width * sizeof(GLubyte)); in slow_read_depth_stencil_pixels_separate() 794 if (stencilVals && depthVals) { in slow_read_depth_stencil_pixels_separate() 798 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate() [all …]
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D | pack.h | 80 const GLubyte *stencilVals,
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D | pack.c | 1142 const GLubyte *stencilVals, in _mesa_pack_depth_stencil_span() argument 1165 memcpy(stencilCopy, stencilVals, n * sizeof(GLubyte)); in _mesa_pack_depth_stencil_span() 1167 stencilVals = stencilCopy; in _mesa_pack_depth_stencil_span() 1174 dest[i] = (z << 8) | (stencilVals[i] & 0xff); in _mesa_pack_depth_stencil_span() 1180 dest[i*2+1] = stencilVals[i] & 0xff; in _mesa_pack_depth_stencil_span()
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