Searched refs:stringNames (Results 1 – 2 of 2) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 781 const char* const stringNames[], in ProcessDeferred() argument 829 if (stringNames != nullptr) { in ProcessDeferred() 831 names[s + numPre] = stringNames[s]; in ProcessDeferred() 1243 const char* const stringNames[], in PreprocessDeferred() argument 1259 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1282 const char* const stringNames[], in CompileDeferred() argument 1299 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1716 : stage(s), lengths(nullptr), stringNames(nullptr), preamble(""), overrideVersion(0) in TShader() 1760 stringNames = names; in setStringsWithLengthsAndNames() 1866 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames, in parse() [all …]
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/third_party/glslang/glslang/Public/ |
D | ShaderLang.h | 711 const char* const* stringNames; variable
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