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Searched refs:stringNames (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp781 const char* const stringNames[], in ProcessDeferred() argument
829 if (stringNames != nullptr) { in ProcessDeferred()
831 names[s + numPre] = stringNames[s]; in ProcessDeferred()
1243 const char* const stringNames[], in PreprocessDeferred() argument
1259 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1282 const char* const stringNames[], in CompileDeferred() argument
1299 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1716 : stage(s), lengths(nullptr), stringNames(nullptr), preamble(""), overrideVersion(0) in TShader()
1760 stringNames = names; in setStringsWithLengthsAndNames()
1866 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames, in parse()
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/third_party/glslang/glslang/Public/
DShaderLang.h711 const char* const* stringNames; variable