Searched refs:subTargets (Results 1 – 2 of 2) sorted by relevance
1200 std::vector<GLint> subTargets; in verifyTextureData() local1202 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); in verifyTextureData()1203 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_X); in verifyTextureData()1204 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Y); in verifyTextureData()1205 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in verifyTextureData()1206 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Z); in verifyTextureData()1207 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in verifyTextureData()1220 for (size_t i = 0; i < subTargets.size(); ++i) in verifyTextureData()1222 GLint subTarget = subTargets[i]; in verifyTextureData()1807 std::vector<GLint> subTargets; in verifyTextureDataExtended() local[all …]
2001 std::vector<GLint> subTargets; in verifyTextureData() local2003 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); in verifyTextureData()2004 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_X); in verifyTextureData()2005 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Y); in verifyTextureData()2006 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in verifyTextureData()2007 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Z); in verifyTextureData()2008 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in verifyTextureData()2022 for (size_t i = 0; i < subTargets.size(); ++i) in verifyTextureData()2024 GLint subTarget = subTargets[i]; in verifyTextureData()