Searched refs:submit_id (Results 1 – 7 of 7) sorted by relevance
168 event->set_submission_id(p->submit_id); in stage_end()332 p->submit_id = payload->submit_id; in fd_start_render_pass()
98 uint32_t submit_id; member
195 batch->submit_id = ++ctx->submit_id; in d3d12_start_batch()
53 uint64_t submit_id; member
414 …if (ctx->submit_id != current_subresource_state.execution_id && current_subresource_state.may_deca… in append_barrier()448 d3d12_subresource_state new_subresource_state { after, ctx->submit_id, is_promotion, may_decay }; in append_barrier()
246 uint64_t submit_id; member
2553 ctx->submit_id = (uint64_t)p_atomic_add_return(&screen->ctx_count, 1) << 32ull; in d3d12_context_create()