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Searched refs:support_shader_images (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.h120 bool support_shader_images; member
Dd3d12_screen.cpp484 if (!screen->support_shader_images) in d3d12_get_shader_param()
1351 screen->support_shader_images = can_shader_image_load_all_formats(screen); in d3d12_init_screen()
Dd3d12_resource.cpp240 if (screen->support_shader_images && templ->nr_samples <= 1) { in init_texture()