Searched refs:support_shader_images (Results 1 – 3 of 3) sorted by relevance
120 bool support_shader_images; member
484 if (!screen->support_shader_images) in d3d12_get_shader_param()1351 screen->support_shader_images = can_shader_image_load_all_formats(screen); in d3d12_init_screen()
240 if (screen->support_shader_images && templ->nr_samples <= 1) { in init_texture()