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Searched refs:swizzleOffsetY (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DDriverUniformMetal.cpp81 TVector<int> swizzleOffsetY = {1}; in getNegFlipYRef() local
82 TIntermSwizzle *negFlipY = new TIntermSwizzle(negFlipXY, swizzleOffsetY); in getNegFlipYRef()
DTranslatorMetal.cpp61 TVector<int> swizzleOffsetY; in AppendVertexShaderPositionYCorrectionToMain() local
62 swizzleOffsetY.push_back(1); in AppendVertexShaderPositionYCorrectionToMain()
63 TIntermSwizzle *positionY = new TIntermSwizzle(positionRef, swizzleOffsetY); in AppendVertexShaderPositionYCorrectionToMain()
DTranslatorMetalDirect.cpp448 TVector<int> swizzleOffsetY; in AppendVertexShaderPositionYCorrectionToMain() local
449 swizzleOffsetY.push_back(1); in AppendVertexShaderPositionYCorrectionToMain()
450 TIntermSwizzle *positionY = new TIntermSwizzle(positionRef, swizzleOffsetY); in AppendVertexShaderPositionYCorrectionToMain()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DRewriteDfdy.cpp158 TVector<int> swizzleOffsetY = {1}; in visitAggregateWithRotation() local
160 multiplierY = new TIntermSwizzle(tmpRotFlipXY->deepCopy(), swizzleOffsetY); in visitAggregateWithRotation()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DDriverUniform.cpp313 TVector<int> swizzleOffsetY = {1}; in getNegFlipYRef() local
314 TIntermSwizzle *negFlipY = new TIntermSwizzle(negFlipXY, swizzleOffsetY); in getNegFlipYRef()