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Searched refs:tObj (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c2905 struct gl_texture_object *tObj, in st_finalize_texture() argument
2909 const GLuint nr_faces = _mesa_num_tex_faces(tObj->Target); in st_finalize_texture()
2916 if (tObj->Immutable) in st_finalize_texture()
2919 if (tObj->_MipmapComplete) in st_finalize_texture()
2920 tObj->lastLevel = tObj->_MaxLevel; in st_finalize_texture()
2921 else if (tObj->_BaseComplete) in st_finalize_texture()
2922 tObj->lastLevel = tObj->Attrib.BaseLevel; in st_finalize_texture()
2928 if (!tObj->needs_validation && in st_finalize_texture()
2929 tObj->Attrib.BaseLevel >= tObj->validated_first_level && in st_finalize_texture()
2930 tObj->lastLevel <= tObj->validated_last_level) { in st_finalize_texture()
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Dst_cb_texture.h55 struct gl_texture_object *tObj,
/third_party/mesa3d/src/mesa/main/
Dteximage.c189 set_tex_image(struct gl_texture_object *tObj, in set_tex_image() argument
195 assert(tObj); in set_tex_image()
200 tObj->Image[face][level] = texImage; in set_tex_image()
203 texImage->TexObject = tObj; in set_tex_image()