Searched refs:target_mask (Results 1 – 3 of 3) sorted by relevance
438 GLbitfield target_mask = 0;452 target_mask = (1U << $$->Base.TexSrcTarget);461 && ((state->prog->TexturesUsed[$6] != target_mask)470 state->prog->TexturesUsed[$6] |= target_mask;489 GLbitfield target_mask = 0;503 target_mask = (1U << $$->Base.TexSrcTarget);512 && ((state->prog->TexturesUsed[$10] != target_mask)521 state->prog->TexturesUsed[$10] |= target_mask;
324 uint32_t color_control = 0, target_mask = 0; in r600_create_blend_state_mode() local349 target_mask |= (state->rt[i].colormask << (4 * i)); in r600_create_blend_state_mode()356 target_mask |= (state->rt[0].colormask << (4 * i)); in r600_create_blend_state_mode()360 if (target_mask) in r600_create_blend_state_mode()367 blend->cb_target_mask = target_mask; in r600_create_blend_state_mode()1095 uint32_t target_mask = 0; in r600_set_framebuffer_state() local1136 target_mask |= (0xf << (i * 4)); in r600_set_framebuffer_state()1198 rctx->cb_misc_state.bound_cbufs_target_mask != target_mask) { in r600_set_framebuffer_state()1199 rctx->cb_misc_state.bound_cbufs_target_mask = target_mask; in r600_set_framebuffer_state()
326 uint32_t color_control = 0, target_mask = 0; in evergreen_create_blend_state_mode() local344 target_mask |= (state->rt[i].colormask << (4 * i)); in evergreen_create_blend_state_mode()348 target_mask |= (state->rt[0].colormask << (4 * i)); in evergreen_create_blend_state_mode()354 blend->cb_target_mask = target_mask; in evergreen_create_blend_state_mode()357 if (target_mask) in evergreen_create_blend_state_mode()1450 uint32_t target_mask = 0; in evergreen_set_framebuffer_state() local1477 target_mask |= (0xf << (i * 4)); in evergreen_set_framebuffer_state()1545 rctx->cb_misc_state.bound_cbufs_target_mask != target_mask) { in evergreen_set_framebuffer_state()1546 rctx->cb_misc_state.bound_cbufs_target_mask = target_mask; in evergreen_set_framebuffer_state()