Searched refs:texImages (Results 1 – 1 of 1) sorted by relevance
5081 struct gl_texture_image **texImages) in get_tex_images_for_clear() argument5101 texImages[i] = _mesa_select_tex_image(texObj, target + i, level); in get_tex_images_for_clear()5102 if (texImages[i] == NULL) { in get_tex_images_for_clear()5120 struct gl_texture_image *texImages[MAX_FACES]; in _mesa_ClearTexSubImage() local5133 texObj, level, texImages); in _mesa_ClearTexSubImage()5138 minDepth = -(int) texImages[0]->Border; in _mesa_ClearTexSubImage()5139 maxDepth = texImages[0]->Depth; in _mesa_ClearTexSubImage()5146 if (xoffset < -(GLint) texImages[0]->Border || in _mesa_ClearTexSubImage()5147 yoffset < -(GLint) texImages[0]->Border || in _mesa_ClearTexSubImage()5152 xoffset + width > texImages[0]->Width || in _mesa_ClearTexSubImage()[all …]