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Searched refs:texRT (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/tests/
DTraceMemoryDumpTest.cpp185 auto texRT = sk_make_sp<GrGLTextureRenderTarget>(gpu, SkBudgeted::kYes, 8, texDesc, rtIDs, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
188 ValidateMemoryDumps(reporter, dContext, 2, texRT->gpuMemorySize(), true /* isOwned */); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp770 sk_sp<GrGLTextureRenderTarget> texRT(GrGLTextureRenderTarget::MakeWrapped( in onWrapRenderableBackendTexture() local
773 texRT->baseLevelWasBoundToFBO(); in onWrapRenderableBackendTexture()
774 return std::move(texRT); in onWrapRenderableBackendTexture()