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Searched refs:textureBuffer (Results 1 – 25 of 31) sorted by relevance

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/third_party/glslang/Test/baseResults/
Dhlsl.multiEntry.vert.out10 0:5 'Position' (layout( rgba32f) uniform textureBuffer)
31 0:? 'Position' (layout( rgba32f) uniform textureBuffer)
47 0:5 'Position' (layout( rgba32f) uniform textureBuffer)
68 0:? 'Position' (layout( rgba32f) uniform textureBuffer)
Dhlsl.load.buffer.float.dx10.frag.out14 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
78 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer)
79 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
102 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
166 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer)
167 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
Dhlsl.load.buffer.dx10.frag.out13 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
75 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer)
76 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
98 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
160 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer)
161 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
Dhlsl.shift.per-set.frag.out28 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
87 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
130 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
189 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
Dspv.textureBuffer.vert.out1 spv.textureBuffer.vert
Dhlsl.intrinsics.promote.outputs.frag.out98 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
202 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
Dhlsl.intrinsics.promote.frag.out345 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
356 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
440 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
791 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
802 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
886 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
/third_party/glslang/Test/
Dspv.1.6.separate.frag5 uniform textureBuffer texBuffer;
Dspv.textureBuffer.vert3 uniform textureBuffer tBuf;
Dspv.samplerlessTextureFunctions.frag6 layout(binding = 0) uniform textureBuffer buf;
DsamplerlessTextureFunctions.frag5 layout(binding = 0) uniform textureBuffer buf;
Dspv.separate.frag28 uniform textureBuffer texBuffer;
Dspv.floatFetch.frag47 layout(set = 2, binding = 8) uniform textureBuffer tBuffer;
/third_party/mesa3d/src/compiler/
Dbuiltin_type_macros.h145 DECL_TYPE(textureBuffer, GL_SAMPLER_BUFFER, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_B…
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp191 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL()
953 ASSIGN("glTextureBufferEXT", textureBuffer); in initProcsDesktopGL()
1883 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL()
2979 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL()
3740 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL()
4669 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h701 PFNGLTEXTUREBUFFERPROC textureBuffer = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DMemoryBarrierTest.cpp146 GLuint textureBuffer,
390 GLuint textureBuffer, in createStorageBuffer() argument
401 glBindTexture(GL_TEXTURE_BUFFER, textureBuffer); in createStorageBuffer()
403 glBindImageTexture(0, textureBuffer, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA32F); in createStorageBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl_4_autogen.h303 void textureBuffer(TextureID texturePacked, GLenum internalformat, BufferID bufferPacked); \
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl703 glTextureBufferFunc textureBuffer; variable
DglwInitGL45.inl487 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
DglwInitGL46.inl491 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
DglwInitExtGL.inl688 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/
DVK_EXT_mutable_descriptor_type.adoc242 layout(set = 0, binding = 0) uniform textureBuffer TexelBufferHeap[];
/third_party/vk-gl-cts/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl703 gl->textureBuffer = glTextureBuffer;
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp815 gl.textureBuffer(m_to, InternalFormat<T, S, N>(), m_bo); in CreateBufferTexture()
8614 gl.textureBuffer(not_a_texture, GL_RGBA8, buffer); in iterate()
8623 gl.textureBuffer(texture_1D, GL_RGBA8, buffer); in iterate()
8632 gl.textureBuffer(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer); in iterate()
8647 gl.textureBuffer(texture_buffer, GL_RGBA8, not_a_buffer); in iterate()

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