/third_party/glslang/Test/baseResults/ |
D | hlsl.multiEntry.vert.out | 10 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 31 0:? 'Position' (layout( rgba32f) uniform textureBuffer) 47 0:5 'Position' (layout( rgba32f) uniform textureBuffer) 68 0:? 'Position' (layout( rgba32f) uniform textureBuffer)
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D | hlsl.load.buffer.float.dx10.frag.out | 14 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 78 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 79 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 102 0:28 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 166 0:? 'g_tTexbfs_test' (layout( binding=0 r32f) uniform textureBuffer) 167 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.load.buffer.dx10.frag.out | 13 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 75 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 76 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 98 0:28 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer) 160 0:? 'g_tTexbf4_test' (layout( binding=0 rgba32f) uniform textureBuffer) 161 0:? 'g_tTexbf4' (layout( rgba32f) uniform textureBuffer)
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D | hlsl.shift.per-set.frag.out | 28 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 87 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 130 0:40 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer) 189 0:? 't6' (layout( set=3 binding=3 rgba32f) uniform textureBuffer)
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D | spv.textureBuffer.vert.out | 1 spv.textureBuffer.vert
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D | hlsl.intrinsics.promote.outputs.frag.out | 98 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 202 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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D | hlsl.intrinsics.promote.frag.out | 345 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 356 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 440 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 791 0:51 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 802 0:52 'g_tTexbfs' (layout( r32f) uniform textureBuffer) 886 0:? 'g_tTexbfs' (layout( r32f) uniform textureBuffer)
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/third_party/glslang/Test/ |
D | spv.1.6.separate.frag | 5 uniform textureBuffer texBuffer;
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D | spv.textureBuffer.vert | 3 uniform textureBuffer tBuf;
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D | spv.samplerlessTextureFunctions.frag | 6 layout(binding = 0) uniform textureBuffer buf;
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D | samplerlessTextureFunctions.frag | 5 layout(binding = 0) uniform textureBuffer buf;
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D | spv.separate.frag | 28 uniform textureBuffer texBuffer;
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D | spv.floatFetch.frag | 47 layout(set = 2, binding = 8) uniform textureBuffer tBuffer;
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/third_party/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 145 DECL_TYPE(textureBuffer, GL_SAMPLER_BUFFER, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_B…
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 191 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL() 953 ASSIGN("glTextureBufferEXT", textureBuffer); in initProcsDesktopGL() 1883 ASSIGN("glTextureBuffer", textureBuffer); in initProcsDesktopGL() 2979 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL() 3740 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL() 4669 textureBuffer = &glTextureBufferNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 701 PFNGLTEXTUREBUFFERPROC textureBuffer = nullptr; variable
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | MemoryBarrierTest.cpp | 146 GLuint textureBuffer, 390 GLuint textureBuffer, in createStorageBuffer() argument 401 glBindTexture(GL_TEXTURE_BUFFER, textureBuffer); in createStorageBuffer() 403 glBindImageTexture(0, textureBuffer, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA32F); in createStorageBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl_4_autogen.h | 303 void textureBuffer(TextureID texturePacked, GLenum internalformat, BufferID bufferPacked); \
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwFunctions.inl | 703 glTextureBufferFunc textureBuffer; variable
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D | glwInitGL45.inl | 487 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
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D | glwInitGL46.inl | 491 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
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D | glwInitExtGL.inl | 688 gl->textureBuffer = (glTextureBufferFunc) loader->get("glTextureBuffer");
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/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/ |
D | VK_EXT_mutable_descriptor_type.adoc | 242 layout(set = 0, binding = 0) uniform textureBuffer TexelBufferHeap[];
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/third_party/vk-gl-cts/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 703 gl->textureBuffer = glTextureBuffer;
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 815 gl.textureBuffer(m_to, InternalFormat<T, S, N>(), m_bo); in CreateBufferTexture() 8614 gl.textureBuffer(not_a_texture, GL_RGBA8, buffer); in iterate() 8623 gl.textureBuffer(texture_1D, GL_RGBA8, buffer); in iterate() 8632 gl.textureBuffer(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer); in iterate() 8647 gl.textureBuffer(texture_buffer, GL_RGBA8, not_a_buffer); in iterate()
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