/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | gen_copy_conversion_table.py | 61 def parse_texture_format_case(texture_format, framebuffer_formats): argument 66 texture_format=texture_format, framebuffer_format_cases=framebuffer_format_cases) 93 for texture_format, framebuffer_format in data: 94 if texture_format not in format_map: 95 format_map[texture_format] = [] 96 format_map[texture_format] += [framebuffer_format] 100 for texture_format, framebuffer_formats in sorted(format_map.items()): 101 texture_format_cases += parse_texture_format_case(texture_format, framebuffer_formats)
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D | GLES1Shaders.inc | 27 // int texture_format[kMaxTexUnits]; 1080 i, texture_format[i], texture_env_mode[i], combine_rgb[i], combine_alpha[i],
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/third_party/mesa3d/src/freedreno/fdl/ |
D | fd6_view.c | 212 enum a6xx_format texture_format = in fdl6_view_init() local 225 texture_format = FMT6_Z24_UINT_S8_UINT; in fdl6_view_init() 229 if (texture_format == FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8 && !ubwc_enabled) in fdl6_view_init() 230 texture_format = FMT6_8_8_8_8_UNORM; in fdl6_view_init() 232 enum a6xx_format storage_format = texture_format; in fdl6_view_init() 247 A6XX_TEX_CONST_0_FMT(texture_format) | in fdl6_view_init()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 874 glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, in prepareDataForTexture() argument 889 texture_height, 1 /* depth */, texture_format, texture_type, &texture_data[0]); in prepareDataForTexture() 908 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorFloatTexture() argument 915 …prepareDataForTexture<glw::GLfloat, 4>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForColorFloatTexture() 936 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorIntTexture() argument 943 …prepareDataForTexture<T, 4>(gl, cube_face, element_index, mipmap_level, texture_format, texture_ty… in prepareDataForColorIntTexture() 961 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForDepthFloatTexture() argument 968 …prepareDataForTexture<glw::GLfloat, 1>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForDepthFloatTexture() 986 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForStencilUIntTexture() argument 993 …prepareDataForTexture<glw::GLubyte, 1>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForStencilUIntTexture() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 2718 const _texture_format& texture_format = texture_formats[format_idx]; in fillSourceTexture() local 2729 switch (texture_format.m_internal_format) in fillSourceTexture() 2744 texture_format.m_format, texture_format.m_type, data); in fillSourceTexture() 3447 const _texture_format& texture_format = texture_formats[format_idx]; in prepareSourceTexture() local 3451 const glw::GLenum format = texture_format.m_format; in prepareSourceTexture() 3453 const glw::GLenum internal_format = texture_format.m_internal_format; in prepareSourceTexture() 3456 const glw::GLenum type = texture_format.m_type; in prepareSourceTexture() 3553 if (texture_format.m_ds_mode == GL_STENCIL_INDEX) in prepareSourceTexture() 3555 gl.texParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, texture_format.m_ds_mode); in prepareSourceTexture()
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D | gl4cTextureViewTests.cpp | 2110 glw::GLenum texture_internalformat, glw::GLenum texture_format, in initTextureStorage() argument 2153 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2166 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2183 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2228 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2241 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 7507 _format texture_format = TextureViewUtilities::getFormatOfInternalformat(texture_internalformat); in verifyResultData() local 7580 (texture_format == FORMAT_SNORM) ? in verifyResultData() 7582 (texture_format == FORMAT_FLOAT) ? GL_FLOAT : GL_UNSIGNED_BYTE, in verifyResultData()
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D | gl4cTextureViewTests.hpp | 161 glw::GLenum texture_internalformat, glw::GLenum texture_format,
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.hpp | 208 glw::GLenum texture_format, glw::GLuint width,
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D | esextcTestCaseBase.cpp | 953 glw::GLuint color_texture_id, glw::GLenum texture_format, in setupFramebufferWithTextureAsAttachment() argument 960 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 3744 const enum pipe_format texture_format = samp0->texture_state.format; in generate_variant() local 3760 ((texture_format && in generate_variant() 3761 util_is_format_compatible(util_format_description(texture_format), in generate_variant() 3764 (texture_format == PIPE_FORMAT_B8G8R8A8_UNORM || in generate_variant() 3765 texture_format == PIPE_FORMAT_B8G8R8X8_UNORM) && in generate_variant()
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