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Searched refs:tileModes (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/tests/
DShaderTest.cpp22 SkTileMode tileModes[2]; in check_isaimage() local
27 tileModes[0] = tileModes[1] = (SkTileMode)99; in check_isaimage()
29 SkImage* image = shader->isAImage(&localM, tileModes); in check_isaimage()
34 REPORTER_ASSERT(reporter, tileModes[0] == expectedX); in check_isaimage()
35 REPORTER_ASSERT(reporter, tileModes[1] == expectedY); in check_isaimage()
/third_party/skia/experimental/graphite/include/
DContext.h38 std::vector<SkTileMode> tileModes) in ShaderCombo()
40 , fTileModes(std::move(tileModes)) { in ShaderCombo()
/third_party/skia/src/image/
DSkImage_GpuYUVA.cpp186 const SkTileMode tileModes[2], in onAsFragmentProcessor()
193 auto wmx = SkTileModeToWrapMode(tileModes[0]); in onAsFragmentProcessor()
194 auto wmy = SkTileModeToWrapMode(tileModes[1]); in onAsFragmentProcessor()
DSkImage.cpp315 const SkTileMode tileModes[2], in asFragmentProcessor()
329 return this->onAsFragmentProcessor(rContext, sampling, tileModes, m, subset, domain); in asFragmentProcessor()
337 const SkTileMode tileModes[2], in MakeFragmentProcessorFromView()
345 auto wmx = SkTileModeToWrapMode(tileModes[0]); in MakeFragmentProcessorFromView()
346 auto wmy = SkTileModeToWrapMode(tileModes[1]); in MakeFragmentProcessorFromView()
DSkImage_Raster.cpp466 const SkTileMode tileModes[2], in onAsFragmentProcessor()
475 tileModes, in onAsFragmentProcessor()
DSkImage_Lazy.cpp264 const SkTileMode tileModes[2], in onAsFragmentProcessor()
275 tileModes, in onAsFragmentProcessor()
DSkImage_Gpu.cpp849 const SkTileMode tileModes[2], in onAsFragmentProcessor()
861 tileModes, in onAsFragmentProcessor()
/third_party/skia/src/gpu/v1/
DDevice_drawTexture.cpp503 SkTileMode tileModes[] = {tm, tm}; in draw_image() local
506 tileModes, in draw_image()
/third_party/skia/src/shaders/
DSkImageShader.cpp285 SkTileMode tileModes[2] = {fTileModeX, fTileModeY}; in asFragmentProcessor() local
288 tileModes, in asFragmentProcessor()