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Searched refs:tileWidth (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp171 bool verifyUsingAtomicChecks (deUint32 tileWidth,
925 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks() argument
1029 …<< "Failed " << wrongFragments << " fragments for tileWidth: " << tileWidth << ", tileHeight: " <<… in verifyUsingAtomicChecks()
1071 …s with same atomic value (" << wrongFragments << ") for tileWidth: " << tileWidth << ", tileHeight… in verifyUsingAtomicChecks()
1114 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local
1118 …deUint32 aspectRatio = (tileHeight > tileWidth) ? (tileHeight / tileWidth) : (tileWidth / tileHeig… in runComputeShaderMode()
1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode()
1136 Move<VkRenderPass> renderPass = buildRenderPass(m_cbFormat, tileWidth, tileHeight); in runComputeShaderMode()
1194 …enderPass, *framebuffer, makeRect2D(m_cbWidth, m_cbHeight), attachmentInfo, tileWidth, tileHeight); in runComputeShaderMode()
1220 if (!verifyUsingAtomicChecks(tileWidth, tileHeight, in runComputeShaderMode()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp171 bool verifyUsingAtomicChecks (deUint32 tileWidth,
925 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks() argument
1029 …<< "Failed " << wrongFragments << " fragments for tileWidth: " << tileWidth << ", tileHeight: " <<… in verifyUsingAtomicChecks()
1071 …s with same atomic value (" << wrongFragments << ") for tileWidth: " << tileWidth << ", tileHeight… in verifyUsingAtomicChecks()
1114 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local
1118 …deUint32 aspectRatio = (tileHeight > tileWidth) ? (tileHeight / tileWidth) : (tileWidth / tileHeig… in runComputeShaderMode()
1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode()
1136 Move<VkRenderPass> renderPass = buildRenderPass(m_cbFormat, tileWidth, tileHeight); in runComputeShaderMode()
1194 …enderPass, *framebuffer, makeRect2D(m_cbWidth, m_cbHeight), attachmentInfo, tileWidth, tileHeight); in runComputeShaderMode()
1220 if (!verifyUsingAtomicChecks(tileWidth, tileHeight, in runComputeShaderMode()
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/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_tile_iterator.cpp126 int32 tileWidth = tile.r - hOffset; in Initialize() local
129 fTileWidth = tileWidth; in Initialize()
131 fLeftPage = (fArea.l - hOffset ) / tileWidth; in Initialize()
132 fRightPage = (fArea.r - hOffset - 1) / tileWidth; in Initialize()
141 fTileLeft = fHorizontalPage * tileWidth + hOffset; in Initialize()
/third_party/mesa3d/src/amd/addrlib/src/core/
Daddrlib1.cpp3978 UINT_32 tileWidth = 0; in ComputePrtInfo() local
3987 tileWidth = 256; in ComputePrtInfo()
3992 tileWidth = 256; in ComputePrtInfo()
3997 tileWidth = 128; in ComputePrtInfo()
4003 tileWidth = 512; in ComputePrtInfo()
4008 tileWidth = 128; in ComputePrtInfo()
4015 tileWidth = 256; in ComputePrtInfo()
4020 tileWidth = 64; in ComputePrtInfo()
4027 tileWidth = tileWidth / 2; in ComputePrtInfo()
4031 tileWidth = tileWidth / 2; in ComputePrtInfo()
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/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp215 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); in stitch() local
217 SkASSERT(tileWidth > 0 && tileHeight > 0); in stitch()
222 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch()
224 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch()
246 fStitchDataInit = StitchData(tileWidth * fBaseFrequency.fX, in stitch()
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_HUAWEI_subpass_shading.txt59 layout(constant_id = 0) const uint tileWidth = 8;
DVK_HUAWEI_subpass_shading.adoc60 layout(constant_id = 0) const uint tileWidth = 8;
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp4614 const deUint32 tileWidth = de::min(tileSize, imageWidth - tileSize * x); in generateChessboardCopyRegions() local
4619 (deInt32)x * (deInt32)tileWidth, // deInt32 x in generateChessboardCopyRegions()
4626 tileWidth, // deUint32 width in generateChessboardCopyRegions()