Searched refs:tileWidth (Results 1 – 8 of 8) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 171 bool verifyUsingAtomicChecks (deUint32 tileWidth, 925 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks() argument 1029 …<< "Failed " << wrongFragments << " fragments for tileWidth: " << tileWidth << ", tileHeight: " <<… in verifyUsingAtomicChecks() 1071 …s with same atomic value (" << wrongFragments << ") for tileWidth: " << tileWidth << ", tileHeight… in verifyUsingAtomicChecks() 1114 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local 1118 …deUint32 aspectRatio = (tileHeight > tileWidth) ? (tileHeight / tileWidth) : (tileWidth / tileHeig… in runComputeShaderMode() 1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() 1136 Move<VkRenderPass> renderPass = buildRenderPass(m_cbFormat, tileWidth, tileHeight); in runComputeShaderMode() 1194 …enderPass, *framebuffer, makeRect2D(m_cbWidth, m_cbHeight), attachmentInfo, tileWidth, tileHeight); in runComputeShaderMode() 1220 if (!verifyUsingAtomicChecks(tileWidth, tileHeight, in runComputeShaderMode() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 171 bool verifyUsingAtomicChecks (deUint32 tileWidth, 925 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks() argument 1029 …<< "Failed " << wrongFragments << " fragments for tileWidth: " << tileWidth << ", tileHeight: " <<… in verifyUsingAtomicChecks() 1071 …s with same atomic value (" << wrongFragments << ") for tileWidth: " << tileWidth << ", tileHeight… in verifyUsingAtomicChecks() 1114 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local 1118 …deUint32 aspectRatio = (tileHeight > tileWidth) ? (tileHeight / tileWidth) : (tileWidth / tileHeig… in runComputeShaderMode() 1123 deUint32 srWidth = (m_cbWidth + tileWidth - 1) / tileWidth; in runComputeShaderMode() 1136 Move<VkRenderPass> renderPass = buildRenderPass(m_cbFormat, tileWidth, tileHeight); in runComputeShaderMode() 1194 …enderPass, *framebuffer, makeRect2D(m_cbWidth, m_cbHeight), attachmentInfo, tileWidth, tileHeight); in runComputeShaderMode() 1220 if (!verifyUsingAtomicChecks(tileWidth, tileHeight, in runComputeShaderMode() [all …]
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/third_party/skia/third_party/externals/dng_sdk/source/ |
D | dng_tile_iterator.cpp | 126 int32 tileWidth = tile.r - hOffset; in Initialize() local 129 fTileWidth = tileWidth; in Initialize() 131 fLeftPage = (fArea.l - hOffset ) / tileWidth; in Initialize() 132 fRightPage = (fArea.r - hOffset - 1) / tileWidth; in Initialize() 141 fTileLeft = fHorizontalPage * tileWidth + hOffset; in Initialize()
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/third_party/mesa3d/src/amd/addrlib/src/core/ |
D | addrlib1.cpp | 3978 UINT_32 tileWidth = 0; in ComputePrtInfo() local 3987 tileWidth = 256; in ComputePrtInfo() 3992 tileWidth = 256; in ComputePrtInfo() 3997 tileWidth = 128; in ComputePrtInfo() 4003 tileWidth = 512; in ComputePrtInfo() 4008 tileWidth = 128; in ComputePrtInfo() 4015 tileWidth = 256; in ComputePrtInfo() 4020 tileWidth = 64; in ComputePrtInfo() 4027 tileWidth = tileWidth / 2; in ComputePrtInfo() 4031 tileWidth = tileWidth / 2; in ComputePrtInfo() [all …]
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/third_party/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 215 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); in stitch() local 217 SkASSERT(tileWidth > 0 && tileHeight > 0); in stitch() 222 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 224 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 246 fStitchDataInit = StitchData(tileWidth * fBaseFrequency.fX, in stitch()
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_HUAWEI_subpass_shading.txt | 59 layout(constant_id = 0) const uint tileWidth = 8;
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D | VK_HUAWEI_subpass_shading.adoc | 60 layout(constant_id = 0) const uint tileWidth = 8;
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 4614 const deUint32 tileWidth = de::min(tileSize, imageWidth - tileSize * x); in generateChessboardCopyRegions() local 4619 (deInt32)x * (deInt32)tileWidth, // deInt32 x in generateChessboardCopyRegions() 4626 tileWidth, // deUint32 width in generateChessboardCopyRegions()
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