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Searched refs:to_spill (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/compiler/
Daco_spill.cpp539 Temp to_spill; in init_live_in_vars() local
546 to_spill = pair.first; in init_live_in_vars()
560 if (!ctx.spills_exit[block_idx - 1].count(to_spill)) { in init_live_in_vars()
561 spill_id = ctx.allocate_spill_id(to_spill.regClass()); in init_live_in_vars()
563 spill_id = ctx.spills_exit[block_idx - 1][to_spill]; in init_live_in_vars()
566 ctx.spills_entry[block_idx][to_spill] = spill_id; in init_live_in_vars()
567 spilled_registers += to_spill; in init_live_in_vars()
568 loop_demand -= to_spill; in init_live_in_vars()
580 Temp to_spill; in init_live_in_vars() local
587 to_spill = pair.first; in init_live_in_vars()
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/third_party/node/deps/v8/src/compiler/backend/
Dregister-allocator.cc844 for (SpillMoveInsertionList* to_spill = GetSpillMoveInsertionLocations(data); in CommitSpillMoves() local
845 to_spill != nullptr; to_spill = to_spill->next) { in CommitSpillMoves()
846 Instruction* instr = sequence->InstructionAt(to_spill->gap_index); in CommitSpillMoves()
849 move->AddMove(*to_spill->operand, op); in CommitSpillMoves()
862 for (SpillMoveInsertionList* to_spill = GetSpillMoveInsertionLocations(data); in FilterSpillMoves() local
863 to_spill != nullptr; previous = to_spill, to_spill = to_spill->next) { in FilterSpillMoves()
864 Instruction* instr = sequence->InstructionAt(to_spill->gap_index); in FilterSpillMoves()
872 if (move_op->source().Equals(*to_spill->operand) && in FilterSpillMoves()
883 spill_move_insertion_locations_ = to_spill->next; in FilterSpillMoves()
885 previous->next = to_spill->next; in FilterSpillMoves()