Searched refs:topDevice (Results 1 – 4 of 4) sorted by relevance
99 const SkBaseDevice* top = this->topDevice(); in wouldOverwriteEntireSurface()523 SkBaseDevice* SkCanvas::topDevice() const { in topDevice() function in SkCanvas643 this->topDevice()->save(); in internalSave()1044 SkBaseDevice* priorDevice = this->topDevice(); in internalSaveLayer()1058 this->topDevice()->clipRect(SkRect::MakeEmpty(), SkClipOp::kIntersect, /* aa */ false); in internalSaveLayer()1152 SkBaseDevice* device = this->topDevice(); in internalSaveBehind()1209 this->topDevice()->restore(fMCRec->fMatrix); in internalRestore()1214 this->topDevice()->drawSpecial(backImage->fImage.get(), in internalRestore()1228 SkBaseDevice* dstDev = this->topDevice(); in internalRestore()1312 if (this->topDevice()->isPixelAlignedToGlobal()) { in accessTopLayerPixels()[all …]
128 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceSurfaceDrawContext()137 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceSurfaceFillContext()164 if (auto gpuDevice = canvas->topDevice()->asGpuDevice()) { in TopDeviceTargetProxy()
181 SkBaseDevice* device = canvas->topDevice(); in CaptureCanvasState()
2368 SkBaseDevice* topDevice() const;