Searched refs:totalAttributeCnt (Results 1 – 2 of 2) sorted by relevance
492 int totalAttributeCnt = vertexAttribs.count() + instanceAttribs.count(); in Make() local493 SkASSERT(totalAttributeCnt <= gpu->vkCaps().maxVertexAttributes()); in Make()494 VkVertexInputAttributeDescription* pAttribs = attributeDesc.push_back_n(totalAttributeCnt); in Make()
521 unsigned int totalAttributeCnt = programInfo.geomProc().numVertexAttributes() + in create_pipeline_state() local523 SkAutoSTArray<4, D3D12_INPUT_ELEMENT_DESC> inputElements(totalAttributeCnt); in create_pipeline_state()526 psoDesc.InputLayout = { inputElements.get(), totalAttributeCnt }; in create_pipeline_state()