Searched refs:total_image_units (Results 1 – 1 of 1) sorted by relevance
809 unsigned total_image_units = 0; in check_image_resources() local821 total_image_units += sh->Program->info.num_images; in check_image_resources()825 if (total_image_units > consts->MaxCombinedImageUniforms) in check_image_resources()835 if (total_image_units + fragment_outputs + total_shader_storage_blocks > in check_image_resources()