/third_party/skia/third_party/externals/angle2/src/ |
D | compiler.gni | 8 "src/compiler/translator/blocklayout.h", 9 "src/compiler/translator/blocklayoutHLSL.h", 25 "src/compiler/translator/BaseTypes.h", 26 "src/compiler/translator/BuiltInFunctionEmulator.cpp", 27 "src/compiler/translator/BuiltInFunctionEmulator.h", 28 "src/compiler/translator/CallDAG.cpp", 29 "src/compiler/translator/CallDAG.h", 30 "src/compiler/translator/CodeGen.cpp", 31 "src/compiler/translator/CollectVariables.cpp", 32 "src/compiler/translator/CollectVariables.h", [all …]
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/third_party/skia/third_party/externals/angle2/doc/ |
D | CompilingTranslatorWithEmscripten.md | 4 transform shaders in various ways. ANGLE's shader translator can be used for 70 Compile the shader translator, the translator sample, and the shader all 74 …translator/translator.cpp angle/src/compiler/preprocessor/*.cpp angle/src/compiler/translator/*.cp… 77 Serve up the resulting translator.html via `python -m SimpleHTTPServer`. 80 The translator sample will run, displaying its output into the text area on the 84 To invoke the translator again, processing the shader we included along with the 92 translator sample processes the shader. 104 It's not feasible to interact with the translator's data structures, nor 106 written in C++ and compiled in to the shader translator.
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D | DevSetup.md | 183 translator. The translator targets various back-ends, including HLSL, GLSL 184 for desktop and mobile, SPIR-V and Metal SL. To build the translator, build 185 the `angle_shader_translator` target. Run the translator binary without 190 The translator code is included with ANGLE but fully independent; it resides 192 [getting and building ANGLE](#getting-the-source) to build the translator on 201 …h::Initialize()` initializes the translator library and must be called only once from each process… 202 * `sh::ContructCompiler()` creates a translator object for vertex or fragment shader. 204 * `sh::Destruct()` destroys the given translator. 205 … `sh::Finalize()` shuts down the translator library and must be called only once from each process…
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D | BuildingAngleForChromiumDevelopment.md | 5 … cross platform, including the shader validator and translator as well as the graphics API transla…
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D | WritingShaderASTTransformations.md | 1 # How to write ANGLE shader translator AST transformations 14 The utilities for implementing AST transformations are in **src/compiler/translator/tree_util/**
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | ShaderLang.cpp | 627 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); in GetShaderStorageBlockRegister() local 628 ASSERT(translator); in GetShaderStorageBlockRegister() 630 if (!translator->hasShaderStorageBlock(shaderStorageBlockName)) in GetShaderStorageBlockRegister() 635 *indexOut = translator->getShaderStorageBlockRegister(shaderStorageBlockName); in GetShaderStorageBlockRegister() 649 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); in GetUniformBlockRegister() local 650 ASSERT(translator); in GetUniformBlockRegister() 652 if (!translator->hasUniformBlock(uniformBlockName)) in GetUniformBlockRegister() 657 *indexOut = translator->getUniformBlockRegister(uniformBlockName); in GetUniformBlockRegister() 668 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle); in ShouldUniformBlockUseStructuredBuffer() local 669 ASSERT(translator); in ShouldUniformBlockUseStructuredBuffer() [all …]
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/third_party/elfio/elfio/ |
D | elfio_section.hpp | 80 const address_translator* translator, in section_impl() argument 82 : convertor( convertor ), translator( translator ), in section_impl() 148 if ( translator->empty() ) { in set_data() 183 if ( translator->empty() ) { in append_data() 228 if ( translator->empty() ) { in load() 236 stream.seekg( ( *translator )[header_offset] ); in load() 270 ( *translator )[( *convertor )( header.sh_offset )] ); in load_data() 347 const address_translator* translator = nullptr; member in ELFIO::section_impl
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D | elfio_segment.hpp | 80 const address_translator* translator ) in segment_impl() argument 81 : convertor( convertor ), translator( translator ) in segment_impl() 178 if ( translator->empty() ) { in load() 186 stream.seekg( ( *translator )[header_offset] ); in load() 205 pstream->seekg( ( *translator )[( *convertor )( ph.p_offset )] ); in load_data() 251 const address_translator* translator = nullptr; member in ELFIO::segment_impl
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D | elfio_header.hpp | 80 const address_translator* translator ) in elf_header_impl() argument 81 : convertor( convertor ), translator( translator ) in elf_header_impl() 105 stream.seekg( ( *translator )[0] ); in load() 114 stream.seekp( ( *translator )[0] ); in save() 148 const address_translator* translator = nullptr; member in ELFIO::elf_header_impl
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/wpa_gui-qt4/ |
D | main.cpp | 37 QTranslator translator; in main() local 44 if (!translator.load("wpa_gui_" + locale, resourceDir)) in main() 45 translator.load("wpa_gui_" + locale, "lang"); in main() 46 app.installTranslator(&translator); in main()
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/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/wpa_gui-qt4/ |
D | main.cpp | 37 QTranslator translator; in main() local 44 if (!translator.load("wpa_gui_" + locale, resourceDir)) in main() 45 translator.load("wpa_gui_" + locale, "lang"); in main() 46 app.installTranslator(&translator); in main()
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/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/ |
D | translator_fuzzer.cpp | 202 UniqueTCompiler translator( in LLVMFuzzerTestOneInput() local 205 if (translator == nullptr) in LLVMFuzzerTestOneInput() 235 if (!translator->Init(resources)) in LLVMFuzzerTestOneInput() 240 (*translators)[key] = std::move(translator); in LLVMFuzzerTestOneInput() 243 auto &translator = (*translators)[key]; in LLVMFuzzerTestOneInput() local 246 translator->compile(shaderStrings, 1, options); in LLVMFuzzerTestOneInput()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/doc/ |
D | ShaderModuleCompilation.md | 7 shader translator][translator]. The translator compiles application shaders into Vulkan-compatible 13 complete. The translator initially assigns resources and in/out variables arbitrary descriptor set, 17 The translator outputs some feature code conditional to Vulkan specialization constants, which are 88 [translator]: https://chromium.googlesource.com/angle/angle/+/refs/heads/main/src/compiler/translat… 89 …//chromium.googlesource.com/angle/angle/+/refs/heads/main/src/compiler/translator/TranslatorVulkan…
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
D | compiler_test.cpp | 72 sh::TCompiler *translator = sh::ConstructCompiler(type, spec, output); in compileTestShader() local 73 if (!translator->Init(*resources)) in compileTestShader() 75 SafeDelete(translator); in compileTestShader() 82 translator->compile(shaderStrings, 1, SH_OBJECT_CODE | compileOptions); in compileTestShader() 83 TInfoSink &infoSink = translator->getInfoSink(); in compileTestShader() 92 SafeDelete(translator); in compileTestShader()
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/third_party/node/src/ |
D | node.d | 52 translator node_connection_t <node_dtrace_connection_t *nc> { 177 translator node_http_request_t <node_dtrace_http_server_request_t *nd> { 227 translator node_http_request_t <node_dtrace_http_client_request_t *nd> { 271 translator node_http_request_t <node_dtrace_http_request_t *nd> {
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/third_party/node/lib/internal/modules/esm/ |
D | loader.js | 293 const translator = getTranslators().get(finalFormat); 295 if (!translator) { 299 return FunctionPrototypeCall(translator, this, responseURL, source, isMain);
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | CompilerPerf.cpp | 203 ShHandle translator = in IsPlatformAvailable() local 205 bool success = translator != nullptr; in IsPlatformAvailable()
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/third_party/node/tools/gyp/pylib/gyp/ |
D | win_tool.py | 224 translator = str.maketrans('', '', string.whitespace) 225 our_data = our_f.read().translate(translator) 226 assert_data = assert_f.read().translate(translator)
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/third_party/node/deps/npm/node_modules/node-gyp/gyp/pylib/gyp/ |
D | win_tool.py | 223 translator = str.maketrans("", "", string.whitespace) 224 our_data = our_f.read().translate(translator) 225 assert_data = assert_f.read().translate(translator)
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/ |
D | README.rst | 38 ``DEBUG=1`` builds without optimizations and is good when running the translator 40 configuration for performance testing the translator. ``MINIMAL=1`` attempts to 41 minimize the size of the translator by compiling out everything unnecessary. 127 twice, once with Subzero and once with LLVM's known-good ``llc`` translator. 164 the name of the LLVM translator) for bisection-based debugging. In bisection
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/docs/ |
D | README.rst | 38 ``DEBUG=1`` builds without optimizations and is good when running the translator 40 configuration for performance testing the translator. ``MINIMAL=1`` attempts to 41 minimize the size of the translator by compiling out everything unnecessary. 127 twice, once with Subzero and once with LLVM's known-good ``llc`` translator. 164 the name of the LLVM translator) for bisection-based debugging. In bisection
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | CMakeLists.txt | 120 COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libEGL_deprecated>/translator 121 … $<TARGET_FILE:libEGL_deprecated> $<TARGET_FILE_DIR:libEGL_deprecated>/translator/${LIB_PREFIX}EGL…
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | CMakeLists.txt | 138 COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libGLESv2_deprecated>/translator 139 …GET_FILE:libGLESv2_deprecated> $<TARGET_FILE_DIR:libGLESv2_deprecated>/translator/${LIB_PREFIX}GLE…
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/third_party/skia/third_party/externals/angle2/ |
D | README.md | 44 Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL 47 are accepted across browsers and platforms. The shader translator can be used to translate shaders 49 quirks in the native graphics drivers. The translator targets Desktop GLSL, Vulkan GLSL, Direct3D
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D | .gitattributes | 16 src/compiler/translator/glslang_*.* eol=lf
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