Searched refs:transposedInAtlas (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/src/gpu/ops/ |
D | AtlasPathRenderer.cpp | 175 bool* transposedInAtlas, in addPathToAtlas() argument 196 *transposedInAtlas = widthInAtlas > heightInAtlas; in addPathToAtlas() 200 *transposedInAtlas = heightInAtlas > widthInAtlas; in addPathToAtlas() 202 if (*transposedInAtlas) { in addPathToAtlas() 221 heightInAtlas, *transposedInAtlas, locationInAtlas)) { in addPathToAtlas() 242 heightInAtlas, *transposedInAtlas, locationInAtlas)); in addPathToAtlas() 302 bool transposedInAtlas; in onDrawPath() local 304 &devIBounds, &locationInAtlas, &transposedInAtlas, in onDrawPath() 317 devIBounds, transposedInAtlas, in onDrawPath() 350 bool transposedInAtlas; in makeAtlasClipEffect() local [all …]
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D | DrawAtlasPathOp.h | 24 bool transposedInAtlas, GrSurfaceProxyView atlasView, bool isInverseFill) in DrawAtlasPathOp() argument 28 transposedInAtlas)) in DrawAtlasPathOp() 60 const SkIRect& pathDevIBounds, bool transposedInAtlas) in Instance() 66 , fAtlasInstance(locationInAtlas, pathDevIBounds, transposedInAtlas) {
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D | AtlasInstancedHelper.h | 61 Instance(SkIPoint16 locationInAtlas, const SkIRect& pathDevIBounds, bool transposedInAtlas) in Instance() 64 , fTransposedInAtlas(transposedInAtlas) { in Instance()
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D | AtlasRenderTask.cpp | 33 bool transposedInAtlas, SkIPoint16* locationInAtlas) { in addPath() argument 43 if (transposedInAtlas) { in addPath()
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D | AtlasPathRenderer.h | 85 bool* transposedInAtlas,
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D | AtlasRenderTask.h | 40 int heightInAtlas, bool transposedInAtlas, SkIPoint16* locationInAtlas);
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