/third_party/vk-gl-cts/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 108 for (int triangleNdx = 0; triangleNdx < triangleCount; triangleNdx++) in genIndices() local 110 indices.push_back((GLushort)(triangleNdx*3)); in genIndices() 111 indices.push_back((GLushort)(triangleNdx*3+1)); in genIndices() 112 indices.push_back((GLushort)(triangleNdx*3+2)); in genIndices() 120 for (int triangleNdx = 0; triangleNdx < triangleCount; triangleNdx++) in genCoords() local 122 if ((triangleNdx % 2) == 0) in genCoords()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 176 for (int triangleNdx = 0; triangleNdx < m_spec.triangleCount; triangleNdx++) in createIndexData() local 178 m_dynamicIndexData.push_back(deUint8(triangleNdx * 3)); in createIndexData() 179 m_dynamicIndexData.push_back(deUint8(triangleNdx * 3 + 1)); in createIndexData() 180 m_dynamicIndexData.push_back(deUint8(triangleNdx * 3 + 2)); in createIndexData() 188 for (int triangleNdx = 0; triangleNdx < m_spec.triangleCount; triangleNdx++) in createIndexData() local 190 m_staticIndexData.push_back(deUint8(triangleNdx * 3)); in createIndexData() 191 m_staticIndexData.push_back(deUint8(triangleNdx * 3 + 1)); in createIndexData() 192 m_staticIndexData.push_back(deUint8(triangleNdx * 3 + 2)); in createIndexData()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderMultisampleInterpolationTests.cpp | 809 for (int triangleNdx = 0; triangleNdx < numTriangles; ++triangleNdx) in setupRenderData() local 811 const float angle = ((float)triangleNdx) / (float)numTriangles * 2.0f * DE_PI; in setupRenderData() 812 const float nextAngle = ((float)triangleNdx + 1.0f) / (float)numTriangles * 2.0f * DE_PI; in setupRenderData() 814 data[(triangleNdx * 3 + 0) * 3 + 0] = tcu::Vec4(0.2f, -0.3f, 0.0f, 1.0f); in setupRenderData() 815 data[(triangleNdx * 3 + 0) * 3 + 1] = tcu::Vec4(1.0f, 0.0f, 0.0f, 0.0f); in setupRenderData() 816 data[(triangleNdx * 3 + 0) * 3 + 2] = tcu::Vec4(1.0f, 0.0f, 0.0f, 0.0f); in setupRenderData() 818 …data[(triangleNdx * 3 + 1) * 3 + 0] = tcu::Vec4(2.0f * deFloatCos(angle), 2.0f * deFloatSin(angle)… in setupRenderData() 819 data[(triangleNdx * 3 + 1) * 3 + 1] = tcu::Vec4(0.0f, 1.0f, 0.0f, 0.0f); in setupRenderData() 820 data[(triangleNdx * 3 + 1) * 3 + 2] = tcu::Vec4(0.0f, 1.0f, 0.0f, 0.0f); in setupRenderData() 822 …data[(triangleNdx * 3 + 2) * 3 + 0] = tcu::Vec4(2.0f * deFloatCos(nextAngle), 2.0f * deFloatSin(ne… in setupRenderData() [all …]
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D | es31fTextureMultisampleTests.cpp | 527 for (int triangleNdx = 0; triangleNdx < (int)m_testTriangles.size(); ++triangleNdx) in convertToSceneSpec() local 531 triangle.positions[0] = m_testTriangles[triangleNdx].p1 - offset; in convertToSceneSpec() 532 triangle.positions[1] = m_testTriangles[triangleNdx].p2 - offset; in convertToSceneSpec() 533 triangle.positions[2] = m_testTriangles[triangleNdx].p3 - offset; in convertToSceneSpec()
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D | es31fPrimitiveBoundingBoxTests.cpp | 4428 for (int triangleNdx = 0; triangleNdx < numTriangles; ++triangleNdx) in createVbo() local
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/third_party/vk-gl-cts/modules/egl/ |
D | teglGLES2SharedRenderingPerfTests.cpp | 156 for (int triangleNdx = 0; triangleNdx < 2; triangleNdx++) in createCoordData() local 164 const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f); in createCoordData() 180 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++) in createCoordData() local 188 const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f); in createCoordData() 223 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++) in createIndexData() local 225 if ((triangleNdx % 2) == 0) in createIndexData()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fPixelBufferObjectTests.cpp | 454 for (int triangleNdx = 0; triangleNdx < triangleCount; triangleNdx++) in iterate() local
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D | es3fRasterizationTests.cpp | 889 for (int triangleNdx = 0; triangleNdx < (int)outTriangles.size(); ++triangleNdx) in generateTriangles() local 893 << "Triangle " << (triangleNdx+1) << ":" in generateTriangles() 894 << "\n\t" << outTriangles[triangleNdx].positions[0] in generateTriangles() 895 << "\n\t" << outTriangles[triangleNdx].positions[1] in generateTriangles() 896 << "\n\t" << outTriangles[triangleNdx].positions[2] in generateTriangles()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelinePushConstantTests.cpp | 596 for (int triangleNdx = 0; triangleNdx < TRIANGLE_COUNT; triangleNdx++) in init() local 598 VkDeviceSize vertexBufferOffset = triangleOffset * triangleNdx; in init() 601 …shaderStage, m_pushConstantRange[0].range.offset, m_pushConstantRange[0].range.size, &triangleNdx); in init() 663 for (int triangleNdx = 0; triangleNdx < TRIANGLE_COUNT; triangleNdx++) in verifyImage() local 669 std::vector<Vertex4RGBA>(m_vertices.begin() + triangleNdx * 3, in verifyImage() 670 m_vertices.begin() + (triangleNdx + 1) * 3)); in verifyImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelinePushConstantTests.cpp | 596 for (int triangleNdx = 0; triangleNdx < TRIANGLE_COUNT; triangleNdx++) in init() local 598 VkDeviceSize vertexBufferOffset = triangleOffset * triangleNdx; in init() 601 …shaderStage, m_pushConstantRange[0].range.offset, m_pushConstantRange[0].range.size, &triangleNdx); in init() 663 for (int triangleNdx = 0; triangleNdx < TRIANGLE_COUNT; triangleNdx++) in verifyImage() local 669 std::vector<Vertex4RGBA>(m_vertices.begin() + triangleNdx * 3, in verifyImage() 670 m_vertices.begin() + (triangleNdx + 1) * 3)); in verifyImage()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 740 for (int triangleNdx = 0; triangleNdx < (int)outTriangles.size(); ++triangleNdx) in generateTriangles() local 744 << "Triangle " << (triangleNdx+1) << ":" in generateTriangles() 745 << "\n\t" << outTriangles[triangleNdx].positions[0] in generateTriangles() 746 << "\n\t" << outTriangles[triangleNdx].positions[1] in generateTriangles() 747 << "\n\t" << outTriangles[triangleNdx].positions[2] in generateTriangles()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
D | vktTransformFeedbackSimpleTests.cpp | 2480 for (deUint32 triangleNdx = 0; triangleNdx < trianglesCount; ++triangleNdx) in verifyTransformFeedbackBufferTriangles() local 2482 if (triangleNdx % 2 == 0) in verifyTransformFeedbackBufferTriangles() 2484 reference.push_back(stripe[triangleNdx + 0]); in verifyTransformFeedbackBufferTriangles() 2485 reference.push_back(stripe[triangleNdx + 1]); in verifyTransformFeedbackBufferTriangles() 2486 reference.push_back(stripe[triangleNdx + 2]); in verifyTransformFeedbackBufferTriangles() 2490 reference.push_back(stripe[triangleNdx + 0]); in verifyTransformFeedbackBufferTriangles() 2491 reference.push_back(stripe[triangleNdx + 2]); in verifyTransformFeedbackBufferTriangles() 2492 reference.push_back(stripe[triangleNdx + 1]); in verifyTransformFeedbackBufferTriangles()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/transform_feedback/ |
D | vktTransformFeedbackSimpleTests.cpp | 2480 for (deUint32 triangleNdx = 0; triangleNdx < trianglesCount; ++triangleNdx) in verifyTransformFeedbackBufferTriangles() local 2482 if (triangleNdx % 2 == 0) in verifyTransformFeedbackBufferTriangles() 2484 reference.push_back(stripe[triangleNdx + 0]); in verifyTransformFeedbackBufferTriangles() 2485 reference.push_back(stripe[triangleNdx + 1]); in verifyTransformFeedbackBufferTriangles() 2486 reference.push_back(stripe[triangleNdx + 2]); in verifyTransformFeedbackBufferTriangles() 2490 reference.push_back(stripe[triangleNdx + 0]); in verifyTransformFeedbackBufferTriangles() 2491 reference.push_back(stripe[triangleNdx + 2]); in verifyTransformFeedbackBufferTriangles() 2492 reference.push_back(stripe[triangleNdx + 1]); in verifyTransformFeedbackBufferTriangles()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 2230 for (int triangleNdx = 0; triangleNdx < (int)outTriangles.size(); ++triangleNdx) in generateTriangles() local 2234 << "Triangle " << (triangleNdx+1) << ":" in generateTriangles() 2235 << "\n\t" << outTriangles[triangleNdx].positions[0] in generateTriangles() 2236 << "\n\t" << outTriangles[triangleNdx].positions[1] in generateTriangles() 2237 << "\n\t" << outTriangles[triangleNdx].positions[2] in generateTriangles() 3133 for (size_t triangleNdx = 0; triangleNdx < triangles.size(); ++triangleNdx) in compareAndVerifyUnderestimatedNormal() local 3135 const tcu::Vec4& p0 = triangles[triangleNdx].positions[0]; in compareAndVerifyUnderestimatedNormal() 3136 const tcu::Vec4& p1 = triangles[triangleNdx].positions[1]; in compareAndVerifyUnderestimatedNormal() 3137 const tcu::Vec4& p2 = triangles[triangleNdx].positions[2]; in compareAndVerifyUnderestimatedNormal()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 2230 for (int triangleNdx = 0; triangleNdx < (int)outTriangles.size(); ++triangleNdx) in generateTriangles() local 2234 << "Triangle " << (triangleNdx+1) << ":" in generateTriangles() 2235 << "\n\t" << outTriangles[triangleNdx].positions[0] in generateTriangles() 2236 << "\n\t" << outTriangles[triangleNdx].positions[1] in generateTriangles() 2237 << "\n\t" << outTriangles[triangleNdx].positions[2] in generateTriangles() 3133 for (size_t triangleNdx = 0; triangleNdx < triangles.size(); ++triangleNdx) in compareAndVerifyUnderestimatedNormal() local 3135 const tcu::Vec4& p0 = triangles[triangleNdx].positions[0]; in compareAndVerifyUnderestimatedNormal() 3136 const tcu::Vec4& p1 = triangles[triangleNdx].positions[1]; in compareAndVerifyUnderestimatedNormal() 3137 const tcu::Vec4& p2 = triangles[triangleNdx].positions[2]; in compareAndVerifyUnderestimatedNormal()
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