Searched refs:two_nu (Results 1 – 1 of 1) sorted by relevance
297 GLfloat u[3], two_nu, rx, ry, rz, m, mInv; in compute_texgen() local300 two_nu = 2.0F * DOT3(normal, u); in compute_texgen()301 rx = u[0] - normal[0] * two_nu; in compute_texgen()302 ry = u[1] - normal[1] * two_nu; in compute_texgen()303 rz = u[2] - normal[2] * two_nu; in compute_texgen()