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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp2149 unsigned int uintIndex = static_cast<unsigned int>(textureIndex); in formsRenderingFeedbackLoopWith() local
2150 Texture *texture = glState.getSamplerTexture(uintIndex, textureTypes[textureIndex]); in formsRenderingFeedbackLoopWith()
2151 const Sampler *sampler = glState.getSampler(uintIndex); in formsRenderingFeedbackLoopWith()