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Searched refs:uniformBufferCount (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindingInfo.cpp65 perStageBindingCountMember = &PerStageBindingCounts::uniformBufferCount; in IncrementBindingCounts()
117 bindingCounts->perStage[stage].uniformBufferCount += in AccumulateBindingCounts()
118 rhs.perStage[stage].uniformBufferCount; in AccumulateBindingCounts()
200 bindingCounts.perStage[stage].uniformBufferCount > kMaxUniformBuffersPerShaderStage, in ValidateBindingCounts()
203 bindingCounts.perStage[stage].uniformBufferCount, stage, in ValidateBindingCounts()
207 bindingCounts.perStage[stage].uniformBufferCount + in ValidateBindingCounts()
213 bindingCounts.perStage[stage].uniformBufferCount, in ValidateBindingCounts()
DBindingInfo.h81 uint32_t uniformBufferCount; member