/third_party/skia/src/gpu/ |
D | GrUniformDataManager.cpp | 19 GrUniformDataManager::GrUniformDataManager(uint32_t uniformCount, uint32_t uniformSize) in GrUniformDataManager() argument 20 : fUniformSize(uniformSize) in GrUniformDataManager() 22 fUniformData.reset(uniformSize); in GrUniformDataManager() 101 int uniformSize = this->copyUniforms(buffer, v, N, uni.fType); in setv() local 102 buffer = SkTAddOffset<void>(buffer, /*numUniforms*/4 * uniformSize); in setv() 246 int uniformSize = this->copyUniforms(buffer, &matrix[j * N], N, uni.fType); in setMatrices() local 247 buffer = SkTAddOffset<void>(buffer, /*numUniforms*/4 * uniformSize); in setMatrices()
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D | GrUniformDataManager.h | 24 GrUniformDataManager(uint32_t uniformCount, uint32_t uniformSize);
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/third_party/skia/tools/viewer/ |
D | SkSLSlide.cpp | 109 size_t oldSize = fEffect ? fEffect->uniformSize() : 0; in rebuild() 110 fInputs.realloc(effect->uniformSize()); in rebuild() 111 if (effect->uniformSize() > oldSize) { in rebuild() 112 memset(fInputs.get() + oldSize, 0, effect->uniformSize() - oldSize); in rebuild() 248 auto inputs = SkData::MakeWithoutCopy(fInputs.get(), fEffect->uniformSize()); in draw()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateDataManager.cpp | 14 uint32_t uniformSize) in GrD3DPipelineStateDataManager() argument 15 : INHERITED(uniforms.count(), uniformSize) { in GrD3DPipelineStateDataManager()
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D | GrD3DPipelineStateDataManager.h | 24 uint32_t uniformSize);
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D | GrD3DPipelineState.cpp | 28 uint32_t uniformSize, in GrD3DPipelineState() argument 41 , fDataManager(uniforms, uniformSize) in GrD3DPipelineState()
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D | GrD3DPipelineState.h | 34 uint32_t uniformSize,
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/third_party/skia/fuzz/oss_fuzz/ |
D | FuzzSkRuntimeEffect.cpp | 42 if (!effect || effect->uniformSize() > kReservedBytes) { // if there is not enough uniform bytes in FuzzSkRuntimeEffect_Once() 46 SkData::MakeSubset(bytes.get(), bytes->size() - kReservedBytes, effect->uniformSize()); in FuzzSkRuntimeEffect_Once()
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/third_party/skia/src/gpu/effects/ |
D | GrSkSLFP.cpp | 272 if (uniforms->size() != effect->uniformSize()) { in MakeWithData() 275 size_t uniformSize = uniforms->size(); in MakeWithData() local 277 std::unique_ptr<GrSkSLFP> fp(new (uniformSize + uniformFlagSize) in MakeWithData() 279 sk_careful_memcpy(fp->uniformData(), uniforms->data(), uniformSize); in MakeWithData() 300 , fUniformSize(SkToU32(fEffect->uniformSize())) { in GrSkSLFP()
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D | GrSkSLFP.h | 192 return effect->uniformSize() + effect->uniforms().size() * sizeof(UniformFlags); in UniformPayloadSize()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.cpp | 18 uint32_t uniformSize, in GrVkPipelineStateDataManager() argument 20 : INHERITED(uniforms.count(), uniformSize) in GrVkPipelineStateDataManager()
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D | GrVkPipelineStateDataManager.h | 24 GrVkPipelineStateDataManager(const UniformInfoArray&, uint32_t uniformSize,
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D | GrVkPipelineState.cpp | 36 uint32_t uniformSize, in GrVkPipelineState() argument 48 , fDataManager(uniforms, uniformSize, usePushConstants) { in GrVkPipelineState()
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D | GrVkPipelineState.h | 47 uint32_t uniformSize,
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 26 uint32_t uniformSize);
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D | GrMtlPipelineStateDataManager.mm | 21 uint32_t uniformSize) 22 : INHERITED(uniforms.count(), uniformSize) {
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D | GrMtlGpu.mm | 1690 constexpr size_t uniformSize = 32; 1692 SkASSERT(uniformSize <= this->caps()->maxPushConstantsSize()); 1693 renderCmdEncoder->setVertexBytes(&uniData, uniformSize, 0); 1696 GrRingBuffer::Slice slice = this->uniformsRingBuffer()->suballocate(uniformSize); 1699 memcpy(destPtr, &uniData, uniformSize);
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/third_party/skia/src/core/ |
D | SkRuntimeEffect.cpp | 549 size_t SkRuntimeEffect::uniformSize() const { in uniformSize() function in SkRuntimeEffect 595 const size_t uniformCount = effect->uniformSize() / 4; in Make() 893 std::vector<skvm::Val> uniform = make_skvm_uniforms(p, uniforms, fEffect->uniformSize(), in onProgram() 1057 std::vector<skvm::Val> uniform = make_skvm_uniforms(p, uniforms, fEffect->uniformSize(), in onProgram() 1167 std::vector<skvm::Val> uniform = make_skvm_uniforms(p, uniforms, fEffect->uniformSize(), in onProgram() 1258 if (uniforms->size() != this->uniformSize()) { in makeShader() 1368 if (uniforms->size() != this->uniformSize()) { in makeColorFilter() 1390 if (uniforms->size() != this->uniformSize()) { in makeBlender()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
D | vktApiBufferViewAccessTests.cpp | 290 const VkDeviceSize uniformSize = testCase.bufferSize * sizeof(deUint32); in BufferViewTestInstance() local 292 …BufferSuballocation().createTestBuffer(uniformSize, testCase.usage, m_context, memAlloc, m_uniform… in BufferViewTestInstance() 293 deMemcpy(m_uniformBufferAlloc->getHostPtr(), uniformData.data(), (size_t)uniformSize); in BufferViewTestInstance() 499 const VkDeviceSize uniformSize = m_testCase.bufferSize * sizeof(deUint32); in iterate() local 503 deMemcpy(m_uniformBufferAlloc->getHostPtr(), uniformData.data(), (size_t)uniformSize); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
D | vktApiBufferViewAccessTests.cpp | 290 const VkDeviceSize uniformSize = testCase.bufferSize * sizeof(deUint32); in BufferViewTestInstance() local 292 …BufferSuballocation().createTestBuffer(uniformSize, testCase.usage, m_context, memAlloc, m_uniform… in BufferViewTestInstance() 293 deMemcpy(m_uniformBufferAlloc->getHostPtr(), uniformData.data(), (size_t)uniformSize); in BufferViewTestInstance() 499 const VkDeviceSize uniformSize = m_testCase.bufferSize * sizeof(deUint32); in iterate() local 503 deMemcpy(m_uniformBufferAlloc->getHostPtr(), uniformData.data(), (size_t)uniformSize); in iterate()
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/third_party/skia/include/effects/ |
D | SkRuntimeEffect.h | 219 size_t uniformSize() const; 390 , fUniforms(SkData::MakeUninitialized(fEffect->uniformSize())) in SkRuntimeEffectBuilder()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.cpp | 252 glw::GLsizei uniformSize = 0; in iterate() local 260 …Uniform(m_po_id, i /* index */, (glw::GLsizei)(m_param_value_size - 1), ¶mLength, &uniformSize, in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | FrameCapture.cpp | 1745 int uniformSize = uniformCount * componentCount; in CaptureUpdateUniformValues() local 1765 std::vector<GLint> uniformBuffer(uniformSize); in CaptureUpdateUniformValues() 1782 std::vector<GLfloat> uniformBuffer(uniformSize); in CaptureUpdateUniformValues() 1860 std::vector<GLint> uniformBuffer(uniformSize); in CaptureUpdateUniformValues() 1893 std::vector<GLuint> uniformBuffer(uniformSize); in CaptureUpdateUniformValues()
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/third_party/skia/modules/canvaskit/ |
D | canvaskit_bindings.cpp | 647 if (dataLen != effect.uniformSize()) { in castUniforms() 1821 return self.uniformSize() / sizeof(float); in EMSCRIPTEN_BINDINGS()
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