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Searched refs:unitQualifier (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp951 … const TQualifier & unitQualifier = (*unitSymbol.getType().getStruct())[ri].type->getQualifier(); in mergeErrorCheck() local
953 if (qualifier.layoutMatrix != unitQualifier.layoutMatrix) { in mergeErrorCheck()
957 if (qualifier.layoutOffset != unitQualifier.layoutOffset) { in mergeErrorCheck()
961 if (qualifier.layoutAlign != unitQualifier.layoutAlign) { in mergeErrorCheck()
965 if (qualifier.layoutLocation != unitQualifier.layoutLocation) { in mergeErrorCheck()
969 if (qualifier.layoutComponent != unitQualifier.layoutComponent) { in mergeErrorCheck()