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Searched refs:unitStage (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp58 void TIntermediate::error(TInfoSink& infoSink, const char* message, EShLanguage unitStage) in error() argument
61 if (unitStage < EShLangCount) in error()
62 …infoSink.info << "Linking " << StageName(getStage()) << " and " << StageName(unitStage) << " stage… in error()
70 void TIntermediate::warn(TInfoSink& infoSink, const char* message, EShLanguage unitStage) in warn() argument
73 if (unitStage < EShLangCount) in warn()
74 …infoSink.info << "Linking " << StageName(language) << " and " << StageName(unitStage) << " stages:… in warn()
514 …rface(TIntermSymbol* symbol, EShLanguage stage, TIntermSymbol* unitSymbol, EShLanguage unitStage) { in isSameInterface() argument
516 …(stage == unitStage && symbol->getType().getShaderInterface() == unitSymbol->getType().getShaderIn… in isSameInterface()
521 …(stage < unitStage && symbol->getQualifier().storage == EvqVaryingOut && unitSymbol->getQualifier… in isSameInterface()
522 …(unitStage < stage && symbol->getQualifier().storage == EvqVaryingIn && unitSymbol->getQualifier()… in isSameInterface()
[all …]
Dlocalintermediate.h1100 void error(TInfoSink& infoSink, const char*, EShLanguage unitStage = EShLangCount);
1101 void warn(TInfoSink& infoSink, const char*, EShLanguage unitStage = EShLangCount);