Searched refs:updateActiveTextureStateOnSync (Results 1 – 2 of 2) sorted by relevance
918 void updateActiveTextureStateOnSync(const Context *context,
657 ANGLE_INLINE void State::updateActiveTextureStateOnSync(const Context *context, in updateActiveTextureStateOnSync() function in gl::State3309 updateActiveTextureStateOnSync(context, textureUnit, sampler, activeTexture); in syncActiveTextures()