Searched refs:updateCachedArrayBuffersMasks (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | VertexArray.cpp | 271 ANGLE_INLINE void VertexArray::updateCachedArrayBuffersMasks( in updateCachedArrayBuffersMasks() function in gl::VertexArray 306 return updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in updateCachedMappedArrayBuffersBinding() 372 updateCachedArrayBuffersMasks(isMapped, isImmutable, isPersistent, in bindVertexBufferImpl() 382 updateCachedArrayBuffersMasks(false, false, false, binding->getBoundAttributesMask()); in bindVertexBufferImpl()
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D | VertexArray.h | 329 void updateCachedArrayBuffersMasks(bool isMapped,
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