Searched refs:updateDefaultUniformsDescriptorSet (Results 1 – 4 of 4) sorted by relevance
223 mExecutable.updateDefaultUniformsDescriptorSet( in updateUniforms()
241 void updateDefaultUniformsDescriptorSet(const gl::ShaderType shaderType,
801 mExecutable.updateDefaultUniformsDescriptorSet( in updateUniforms()
1174 void ProgramExecutableVk::updateDefaultUniformsDescriptorSet( in updateDefaultUniformsDescriptorSet() function in rx::ProgramExecutableVk1673 updateDefaultUniformsDescriptorSet(shaderType, defaultUniformBlocks[shaderType], in updateTransformFeedbackDescriptorSet()