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Searched refs:updateStencilBackOps (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.h76 void updateStencilBackOps(const gl::DepthStencilState &dsState);
Dmtl_state_cache.mm369 updateStencilBackOps(dsState);
385 void DepthStencilDesc::updateStencilBackOps(const gl::DepthStencilState &dsState)
DContextMtl.mm1000 mDepthStencilDesc.updateStencilBackOps(glState.getDepthStencilState());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h677 void updateStencilBackOps(GraphicsPipelineTransitionBits *transition,
Dvk_cache_utils.cpp2568 void GraphicsPipelineDesc::updateStencilBackOps(GraphicsPipelineTransitionBits *transition, in updateStencilBackOps() function in rx::vk::GraphicsPipelineDesc
DContextVk.cpp3816 mGraphicsPipelineDesc->updateStencilBackOps(&mGraphicsPipelineTransition, in syncState()