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Searched refs:updateStencilBackWriteMask (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.h80 void updateStencilBackWriteMask(const gl::DepthStencilState &dsState);
Dmtl_state_cache.mm370 updateStencilBackWriteMask(dsState);
425 void DepthStencilDesc::updateStencilBackWriteMask(const gl::DepthStencilState &dsState)
DContextMtl.mm1008 mDepthStencilDesc.updateStencilBackWriteMask(glState.getDepthStencilState());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h682 void updateStencilBackWriteMask(GraphicsPipelineTransitionBits *transition,
DContextVk.cpp3566 mGraphicsPipelineDesc->updateStencilBackWriteMask(&mGraphicsPipelineTransition, in updateDepthStencil()
3825 mGraphicsPipelineDesc->updateStencilBackWriteMask(&mGraphicsPipelineTransition, in syncState()
Dvk_cache_utils.cpp2588 void GraphicsPipelineDesc::updateStencilBackWriteMask( in updateStencilBackWriteMask() function in rx::vk::GraphicsPipelineDesc