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Searched refs:updateStencilFrontOps (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.h75 void updateStencilFrontOps(const gl::DepthStencilState &dsState);
Dmtl_state_cache.mm366 updateStencilFrontOps(dsState);
374 void DepthStencilDesc::updateStencilFrontOps(const gl::DepthStencilState &dsState)
DContextMtl.mm996 mDepthStencilDesc.updateStencilFrontOps(glState.getDepthStencilState());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h675 void updateStencilFrontOps(GraphicsPipelineTransitionBits *transition,
Dvk_cache_utils.cpp2559 void GraphicsPipelineDesc::updateStencilFrontOps(GraphicsPipelineTransitionBits *transition, in updateStencilFrontOps() function in rx::vk::GraphicsPipelineDesc
DContextVk.cpp3812 mGraphicsPipelineDesc->updateStencilFrontOps(&mGraphicsPipelineTransition, in syncState()