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Searched refs:updateTopology (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h589 void updateTopology(GraphicsPipelineTransitionBits *transition, gl::PrimitiveMode drawMode);
Dvk_cache_utils.cpp2166 void GraphicsPipelineDesc::updateTopology(GraphicsPipelineTransitionBits *transition, in updateTopology() function in rx::vk::GraphicsPipelineDesc
DContextVk.cpp973 mGraphicsPipelineDesc->updateTopology(&mGraphicsPipelineTransition, mCurrentDrawMode); in setupDraw()