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Searched refs:useDefaultDepthStencilState (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkPipelineConstructionUtil.cpp263 deBool useDefaultDepthStencilState; member
324 , useDefaultDepthStencilState (DE_FALSE)
573 m_internalData->useDefaultDepthStencilState = DE_TRUE; in setDefaultDepthStencilState()
1207 : (m_internalData->useDefaultDepthStencilState ? &defaultDepthStencilState : DE_NULL); in setupFragmentShaderState2()