Searched refs:useDefaultDepthStencilState (Results 1 – 1 of 1) sorted by relevance
263 deBool useDefaultDepthStencilState; member324 , useDefaultDepthStencilState (DE_FALSE)573 m_internalData->useDefaultDepthStencilState = DE_TRUE; in setDefaultDepthStencilState()1207 : (m_internalData->useDefaultDepthStencilState ? &defaultDepthStencilState : DE_NULL); in setupFragmentShaderState2()