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Searched refs:useDefaultMultisampleState (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkPipelineConstructionUtil.cpp265 deBool useDefaultMultisampleState; member
326 , useDefaultMultisampleState (DE_FALSE)
593 m_internalData->useDefaultMultisampleState = DE_TRUE; in setDefaultMultisampleState()
1209 : (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : DE_NULL); in setupFragmentShaderState2()
1327 : (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : DE_NULL); in setupFragmentOutputState()