Searched refs:useDefaultMultisampleState (Results 1 – 1 of 1) sorted by relevance
265 deBool useDefaultMultisampleState; member326 , useDefaultMultisampleState (DE_FALSE)593 m_internalData->useDefaultMultisampleState = DE_TRUE; in setDefaultMultisampleState()1209 : (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : DE_NULL); in setupFragmentShaderState2()1327 : (m_internalData->useDefaultMultisampleState ? &defaultMultisampleState : DE_NULL); in setupFragmentOutputState()