Searched refs:useLargest (Results 1 – 2 of 2) sorted by relevance
78 int useLargest = 0; in wglCreatePbufferARB() local108 useLargest = *piAttrib; in wglCreatePbufferARB()148 if (useLargest) { in wglCreatePbufferARB()157 if (useLargest) { in wglCreatePbufferARB()
2032 GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; in glXCreatePbuffer() local2052 useLargest = *attrib; in glXCreatePbuffer()2066 if (useLargest) { in glXCreatePbuffer()2077 xmbuf->largestPbuffer = useLargest; in glXCreatePbuffer()2404 GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; in glXCreateGLXPbufferSGIX() local2416 useLargest = *attrib; /* ignored */ in glXCreateGLXPbufferSGIX()2424 (void) useLargest; in glXCreateGLXPbufferSGIX()