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Searched refs:usePrimitiveRestart (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLVertexArray.cpp163 gpu->caps()->usePrimitiveRestart()); in enableVertexArrays()
165 if (gpu->caps()->usePrimitiveRestart() && in enableVertexArrays()
/third_party/skia/src/gpu/
DGrCaps.h79 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; } in usePrimitiveRestart() function
DGrOpsRenderPass.cpp204 SkASSERT(this->gpu()->caps()->usePrimitiveRestart()); in bindBuffers()
/third_party/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp248 SkASSERT(!fGpu->caps()->usePrimitiveRestart()); // Ignore primitiveRestart parameter. in onBindBuffers()
/third_party/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp728 SkASSERT(!fGpu->caps()->usePrimitiveRestart()); // Ignore primitiveRestart parameter. in onBindBuffers()