Home
last modified time | relevance | path

Searched refs:useSubset (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/gpu/effects/
DGrYUVtoRGBEffect.cpp56 bool useSubset = SkToBool(subset); in Make() local
98 useSubset = true; in Make()
106 useSubset = true; in Make()
136 if (useSubset) { in Make()
DGrTextureEffect.cpp379 bool useSubset[2] = {modeUsesSubset(m[0]), modeUsesSubset(m[1])}; in emitCode() local
383 if (useSubset[0] || useSubset[1]) { in emitCode()
/third_party/skia/gm/
Dwacky_yuv_formats.cpp765 WackyYUVFormatsGM(bool useTargetColorSpace, bool useSubset, Type type) in WackyYUVFormatsGM() argument
766 : fUseTargetColorSpace(useTargetColorSpace), fUseSubset(useSubset), fImageType(type) { in WackyYUVFormatsGM()
/third_party/skia/src/gpu/ops/
DTextureOp.cpp1434 bool useSubset = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
1447 useSubset ? &srcRect : nullptr); in GR_DRAW_OP_TEST_DEFINE()