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Searched refs:use_ngg_culling (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_viewport.c91 assert(sctx->screen->use_ngg_culling); in si_emit_cull_state()
486 if (ctx->screen->use_ngg_culling) in si_set_viewport_states()
Dsi_pipe.c1298 sscreen->use_ngg_culling = (sscreen->debug_flags & DBG(ALWAYS_NGG_CULLING_ALL)) && in radeonsi_screen_create_impl()
1306 sscreen->use_ngg_culling = sscreen->use_ngg && in radeonsi_screen_create_impl()
Dsi_gfx_cs.c478 if (ctx->screen->use_ngg_culling) in si_begin_new_gfx_cs()
Dsi_state_shaders.cpp186 if (sel->screen->use_ngg_culling) in si_get_ir_cache_key()
1170 if (sel->screen->use_ngg_culling) in gfx10_is_ngg_passthrough()
3227 sscreen->use_ngg_culling && in si_create_shader_selector()
Dsi_pipe.h580 bool use_ngg_culling; member
Dsi_blit.c110 if (sctx->screen->use_ngg_culling) in si_blitter_end()
Dsi_state.c1159 if (sctx->screen->use_ngg_culling) in si_bind_rs_state()
1166 if (sctx->screen->use_ngg_culling && in si_bind_rs_state()
3127 if (sctx->screen->use_ngg_culling) in si_set_framebuffer_state()
Dsi_state_draw.cpp289 if (GFX_VERSION >= GFX10 && sctx->screen->use_ngg_culling) in si_update_shaders()
/third_party/mesa3d/src/amd/vulkan/
Dradv_private.h294 bool use_ngg_culling; member
Dradv_shader.c1230 if (!pdevice->use_ngg_culling) in radv_consider_culling()
Dradv_device.c825 device->use_ngg_culling = device->use_ngg && device->rad_info.max_render_backends > 1 && in radv_physical_device_try_create()
Dradv_pipeline.c250 if (device->physical_device->use_ngg_culling) in radv_get_hash_flags()
Dradv_cmd_buffer.c7600 if (cmd_buffer->device->physical_device->use_ngg_culling && in radv_emit_all_graphics_states()